Quote (njaguar @ 24 Jul 2018 06:07)
Current drop stats since last restart:
T1 [15022]
T2 [7400]
T3 [3640]
T4 [2096]
T5 [1002]
T6 [563]
T7 [261]
T8 [114]
T9 [65]
T10 [34]
T11 [18]
T12 [14]
T13 [4]
T14 [0]
This makes a nice smooth graph of exponential decay

Id say it was too steep but given the fact there have only been a few people high enough for the top tiers its probably working fine.
I was wondering if there was a way to sort these stats for just the people that have reached 71 so we could see the actual drop rates of a full climb. Maybe just pull Ristivall's drop stats if possible? I think the low tier items skew the raw data just because of how many people are still low level compared to high. Filtering based on only completed climbs would give a better picture of the actual ratio of the tiers dropping

Just curious as to what would be showed under these parameter. Either way thank you for all the work youve done on the drops

this already looks amazing!
Quote (njaguar @ 24 Jul 2018 08:16)
MQ testing is complete and good to go, so you should be able to play again without interruption for now.
Moojilsuh: Search flood, happens @ live server too. "Normal" functionality for now. I plan to address it to either give a notice on your screen, or something.
Ive noticed that if you log in and go directly to the market and place a search too quickly after logging on you get the search flood. What is the actual length of time you must be logged in before searching the market to avoid this? I tend to log in and just come back a couple minutes later to actually search.
Quote (njaguar @ 24 Jul 2018 08:20)
Teasing for possible future update, I never said I implemented it. All implementations were clearly denoted with a * or - before them in my posts in the other topic.
Updates:
- A couple of group bugs fixed, guild only works now, show all checkbox now works
- New Feature: Evil Wells have a chance to crumble and disintegrate when used.
"What is he thinking?!" many of you may say. Well, if you haven't played the beta and seen how the drops are, then you won't understand. Those that have should be able to realize this isn't a huge problem, and keeps the Well as a nice bonus feature, but not an unlimited pot of goody-goodness.
/rage mode on
Do all actions have a chance to destroy the well like fishing or just welling items?
This post was edited by Cheeya on Jul 24 2018 08:56am