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Jan 29 2019 06:38pm
Quote (Jupiter5 @ Jan 29 2019 07:00pm)
Tell me this isn't perfect. And yes I made it.

https://i.imgur.com/AayxHvt.jpg


corn peas rice chicken or mushroom?
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Jan 29 2019 06:49pm
Quote (slushslush @ Jan 29 2019 07:38pm)
corn peas rice chicken or mushroom?


chicken and mushroom looks like
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Jan 29 2019 07:01pm
Quote (PhiRip @ Jan 30 2019 03:49am)
chicken and mushroom looks like


and chives ;d
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Jan 29 2019 07:23pm
Quote (Jupiter5 @ Jan 29 2019 08:01pm)
and chives ;d


Delicious, healthy dish right there.
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Jan 29 2019 08:00pm
Go to McDonalds :thumbsup: :banana: :rofl:
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Jan 29 2019 08:03pm
Quote (izParagonzi @ Jan 30 2019 08:51am)
Damn... that just looks bad... Rice / Eggs & Spam. We have spam here in NZ, not my cup of Tea.

I think we need to use the Character Build section for the Crit Strike posting.


We have Spam in NZ but it's not really a NZ thing tho yeah? I know a lot of Samoans that like it - can't say i've ever tried it.

Ps; Yip - difficult to timezone things - Formee was meant to make international timezones but didn't :(

This post was edited by Shannon on Jan 29 2019 08:04pm
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Jan 29 2019 10:42pm
Wish I was in hawaii lol,

definitely not a fan of spam though
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Jan 30 2019 02:44am
Quote (BWConformity @ 29 Jan 2019 10:43)
Since I'm from Hawaii, I often have trouble finding other people to play Ladder Slasher with... Usually by the time I'm finished eating my spam, egg, and rice breakfast, all the other slashers are getting ready for bed!

https://i.ytimg.com/vi/zDgW0YX3lPI/maxresdefault.jpg

I just wanted to find out if there are any other spam slashers out there. Anyone??? :thumbsup:

Also... FYI spam is not off-topic in this Hawaiian LS thread.
Post your spam here and not in my crit strike thread please!


got the same problem here bro. at least we got spamjam on Oahu.
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Jan 30 2019 12:18pm
Quote (BWConformity @ Jan 30 2019 07:12am)
His results will likely not be useful for the typical long-term melee player because Rex basically just stats vit. If your damage dealt is low, at high levels you'll start to do almost no damage (i.e., mob armor is starting to overtake damage dealt). In such a case, armor pierce will have a huge effect, but for the typical player who is actually dealing considerable damage, the amount negated by monster armor is only a small percentage of the damage, and so it will take many procs of armor pierce to equal one crit worth of extra damage.


I won't be able to confirm it because I use Armor Pierce +13 / +1 Power Shot and because of the Ratios increasing the chance of a Critical Hit, I can NOT identify which RED damage is for what Mod. It has nothing to do with low damage considering you can get RED damage indicating 0 when attacking Sneaky and those duplicate monsters.

Unless information below is incorrect [V1.09]

V1.09

Critical Strike:
- Made changes to the damage modifiers in relation to the opponents defense, balance changes.
- Per request added Critical Strike to show with the other red modifier actions.

@ above, can not find anything to verify it. I don't recall "red" text in vs 1.15

Code
+ Critical Strike Increases your chance to perform a powerful attack.
+ % Armor Pierce Gives a % chance to ignore the target Defense for your attack. Lowered target defense will result in more damage dealt.
+ % Power Shot Gives a % chance that your melee attack will do the full damage amount listed on the weapon.


V1.18
- Armor Pierce now works for Offensive Charms
V1.19
- Critical Hits are now denoted with a ! after the damage amount. For instance, if you critical hit for 234, it will show "234!". Same thing applies to monsters that critical hit you or allies.
V1.20
Critical hits are now displayed in red text
_____________________________________________

Does the ! indicating "Critical Hit" show up? I am guessing this was changed when identified as Red text.

So, in the past it was Strength that modified damage to all Melee and Dexterity that increased other mods like Crit Strike / Armor Pierce and Power Shot. Maybe that is why I noticed that higher dex using longsword gave more "red" text indicators.

Things to also look at.

copy form critical hit post
very interesting topic
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Jan 30 2019 01:10pm
Quote (jedimagi @ Jan 30 2019 08:18am)
Quote (BWConformity @ Jan 30 2019 07:12am)
His results will likely not be useful for the typical long-term melee player because Rex basically just stats vit. If your damage dealt is low, at high levels you'll start to do almost no damage (i.e., mob armor is starting to overtake damage dealt). In such a case, armor pierce will have a huge effect, but for the typical player who is actually dealing considerable damage, the amount negated by monster armor is only a small percentage of the damage, and so it will take many procs of armor pierce to equal one crit worth of extra damage.


I won't be able to confirm it because I use Armor Pierce +13 / +1 Power Shot and because of the Ratios increasing the chance of a Critical Hit, I can NOT identify which RED damage is for what Mod. It has nothing to do with low damage considering you can get RED damage indicating 0 when attacking Sneaky and those duplicate monsters.

Unless information below is incorrect [V1.09]

V1.09

Critical Strike:
- Made changes to the damage modifiers in relation to the opponents defense, balance changes.
- Per request added Critical Strike to show with the other red modifier actions.

@ above, can not find anything to verify it. I don't recall "red" text in vs 1.15

Code
+ Critical Strike Increases your chance to perform a powerful attack.
+ % Armor Pierce Gives a % chance to ignore the target Defense for your attack. Lowered target defense will result in more damage dealt.
+ % Power Shot Gives a % chance that your melee attack will do the full damage amount listed on the weapon.


V1.18
- Armor Pierce now works for Offensive Charms
V1.19
- Critical Hits are now denoted with a ! after the damage amount. For instance, if you critical hit for 234, it will show "234!". Same thing applies to monsters that critical hit you or allies.
V1.20
Critical hits are now displayed in red text
_____________________________________________

Does the ! indicating "Critical Hit" show up? I am guessing this was changed when identified as Red text.

So, in the past it was Strength that modified damage to all Melee and Dexterity that increased other mods like Crit Strike / Armor Pierce and Power Shot. Maybe that is why I noticed that higher dex using longsword gave more "red" text indicators.

Things to also look at.

copy form critical hit post
very interesting topic



Thanks Jedi! I thought it was really a cool topic too. Too bad some people got it closed, but it’s back up in the char builds and discussion section:

https://forums.d2jsp.org/topic.php?t=80541143&f=74&v=1
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