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Sep 26 2018 04:36pm
Quote (Anton24 @ Sep 25 2018 05:58pm)
I've been one of the guys championing the "no changes" phrase


But isn't the "no changes" discussion already over, since Blizz already decided that classic will start on 1.12 which is a huge changes from retail vanilla?

The only question left is what will the changes will be. For example: Will classic have battlegrounds on launch (like 1.12) or will there be a long delay (like there was in retail) or a short delay (like a private server has done)?

Quote (SBD @ Sep 25 2018 06:56pm)
People have this wild idea of difficulty but private servers have been going on for years and years. Every encounter is down to a science now. The quickest lvling path, the best rotation, everything that you had to solve back then is known.

It was great because we didn't use guides or dbm, but those things exist now and that experience is long gone.

The game used to be great because you played with your points, you wiped and tried again you failed and failed and failed. There's no more of that. Everyone will know everything and if they don't you will either be yelled at to go watch YouTube or you will feel inferior and slow and look it up yourself.

Guides ruined wow. The best x, the fastest x,. You gonna handicap yourself and not play it, probably not.


Luckily, there are still challenges in vanilla that aren't part of the encounters. The social challenge is one of the biggest one. And being forced to travel through the world exposing yourself to being ganked/camped. And having to make a meaningful decision about your character's spec. Do you want to spec for raid or pvp? Or do you think you can farm enough gold to be able to constantly respec for the content you are doing today?

The main problem with modern expansions is that these challenges just aren't part of the game anymore. New players look at "challenge" strictly through the prism of encounter/class design. They aren't aware that there is anything outside that. Before cross realm, name changes and realm transfers existed, your character's name meant something. If you were in a big guild, your actions affected the reputation of your guild's name.
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Sep 26 2018 06:10pm
they announced a demo for virtual ticket holders for this years blizzcon
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Sep 27 2018 10:57am
Quote (Anton24 @ Sep 25 2018 07:23pm)
It's not so bad. People still fail mechanics and even reading guides and following the script, people can't do it like Method or people that spend 16 hours a day on it. I would agree that the entirety of Vanilla is completely meta-gamed if you want to call it that, but there are still outliers like Perplexity that are so good at PvP they are constantly changing the landscape of that part of the game. On an encounter to encounter basis, it's not only mapped out like Encyclopedia Britannica, it's just so basic. The tryhards are gonna yell but there are plenty of shitter guilds that let people roll meme spec and play for fun. They damn sure don't gear as fast as the tryhards but they're all different.

Learning encounters for me, personally, was a very fun aspect of the game, but a small one that I don't stay glued to. What's fun for me in Vanilla is the whole spectrum of unique players and friends I've made from back in 2004 to now. Some of whom I've spent real world hours with outside of the game due to our shared love. If they can bring back the community and elaborate a bit, it could be grand. Perhaps I'm just blinded by nostalgia and eternally optimistic to a fault.


people like to act like the small hardcore population that inhabits private servers are the only people who will play classic. The average player that will be playing classic will be level 20-25 if that when these people are hitting lvl 60. At best they will just be getting into being perma camped in STV. They could change absolutely nothing and there would still be years of content for the typical player you will come across once servers go live. Especially once you factor in not only are there a bunch of just overall clueless people, there are also the old die hard fans, coming back, but with kids and shit that can't just binge for 12 hours a day like they used to. The people modern wow is still trying to hold onto for dear life.
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Sep 27 2018 11:08am
Quote (Kayeto @ Sep 26 2018 03:36pm)
But isn't the "no changes" discussion already over, since Blizz already decided that classic will start on 1.12 which is a huge changes from retail vanilla?

The only question left is what will the changes will be. For example: Will classic have battlegrounds on launch (like 1.12) or will there be a long delay (like there was in retail) or a short delay (like a private server has done)?



Luckily, there are still challenges in vanilla that aren't part of the encounters. The social challenge is one of the biggest one. And being forced to travel through the world exposing yourself to being ganked/camped. And having to make a meaningful decision about your character's spec. Do you want to spec for raid or pvp? Or do you think you can farm enough gold to be able to constantly respec for the content you are doing today?

The main problem with modern expansions is that these challenges just aren't part of the game anymore. New players look at "challenge" strictly through the prism of encounter/class design. They aren't aware that there is anything outside that. Before cross realm, name changes and realm transfers existed, your character's name meant something. If you were in a big guild, your actions affected the reputation of your guild's name.


Yeah on a whole I think the changes I was referring to was more in the meta game itself, such as the LFG/LFR/summoning stones, no dual talent spec. I would hate to see them implement daily quests or something like that.

I too am looking forward to the day where anonymity isn't rampant and accountability from players is paramount. Go into BFA and have a high mythic keystone? Well, if you pug it and your group sucks, sometimes people just leave with no remorse. People do that stuff in classic too, but you'll encounter them again. It forces that dialogue and community you and I both are hopeful for.
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Oct 1 2018 06:32pm
if anyone plays lighthope northdale i can sell them gold

but i am looking forward to what blizzard is going to charge to play their private server and hopefully they dont change the game too much

i feel like theyre going to make it a big as a cash grab as they can make it :(
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Oct 3 2018 07:00am
Quote (SlyDog @ 2 Oct 2018 02:32)
if anyone plays lighthope northdale i can sell them gold

but i am looking forward to what blizzard is going to charge to play their private server and hopefully they dont change the game too much

i feel like theyre going to make it a big as a cash grab as they can make it :(


Can't imagine them charging anything other than the monthly subscription to play on the classic servers
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Oct 3 2018 12:00pm
Quote (SCXiao @ Oct 3 2018 09:00am)
Can't imagine them charging anything other than the monthly subscription to play on the classic servers


I'm guessing what slydog means by 'cash grab' is implementing microtransactions into classic that weren't there during retail vanilla

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Oct 3 2018 03:27pm
I played Classic WoW
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Oct 3 2018 04:36pm
Quote (Kayeto @ Oct 3 2018 11:00am)
I'm guessing what slydog means by 'cash grab' is implementing microtransactions into classic that weren't there during retail vanilla


thats exactly what I meant
faction changes race changes name changes etc
buying 60s im sure theyll add this option after a month or two after release
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Oct 3 2018 05:57pm
I legitimately hope they don’t mess it up. Would be great to play on a server without the fear of it being shut down. Currently 25 Mage Horde on Northdale.

E: Pm me if you’re horde and leveling.

This post was edited by LucAA on Oct 3 2018 05:57pm
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