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Sep 27 2012 06:08pm
Quote (SiDeWaYz @ Sep 27 2012 04:46pm)
Not bitching just saying. It is true. And there is plenty to do with an FPS, give it some purpose. Every FPS I have played it has been zerg team vs zerg team. Lone Wolves scavenging the back lines, no teamwork, just not very fun in my opinion.

Same can be said about Driving games, but they continue to improve as time goes on. The major problem is, CoD and BF could release the exact same game year after year (Oh wait, CoD does that already) without changing pretty mcuh anything and people will still flood the doors tog et their hands on it.

If BRINK hadn't flopped it could have changed FPS for the good. Making them more objective and team based, but since the internet is full of loners they don't want to put the effort into working as a unit and play all on their own. I see this in games with built in VOIP and chat boxes, players will blatantly just ignore everything you tell them. Like "Enemy spotted coming down the hallway to the north", my team mate runs to the south to watch that hallway. We get overrun, because they flooded the one side I told my team they were coming. I guess the problem is also within the player too. Either way, shooting games need to promote teamplay a lot more. BF3 took a step in the right directino, now they just need to build on that.

Anyways TPS>>FPS :P


There is a way they could fix that. They could make the teamwork bonuses even greater, and nerf the fuck outta the lone wolf kind of style (which would take a lot of fiddling to get snipers to not suck). Instead of everyone getting 100 points per kill pretty much no matter what, that should be the default for when you are close to a teammate (even more if you are close to a squadmate), and make a person who is not close to anyone only get something like 20 points per kill. Like I said, snipers would kind of suck to play as just given that system, so there points would be based on how close the person they killed is to their teammate/squadmate, and more points should be awarded for spot assists (you are a recon class, after all).

I agree completely, though; BF3 has a good system set in place for encouraging teamwork, but I think they should be a little more punishing to those who play COD style to encourage them even more to play as a team.
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Sep 27 2012 06:10pm
Quote (BreakPoint @ Sep 27 2012 08:08pm)
There is a way they could fix that. They could make the teamwork bonuses even greater, and nerf the fuck outta the lone wolf kind of style (which would take a lot of fiddling to get snipers to not suck). Instead of everyone getting 100 points per kill pretty much no matter what, that should be the default for when you are close to a teammate (even more if you are close to a squadmate), and make a person who is not close to anyone only get something like 20 points per kill. Like I said, snipers would kind of suck to play as just given that system, so there points would be based on how close the person they killed is to their teammate/squadmate, and more points should be awarded for spot assists (you are a recon class, after all).

I agree completely, though; BF3 has a good system set in place for encouraging teamwork, but I think they should be a little more punishing to those who play COD style to encourage them even more to play as a team.


moh is gonna have this 2 player squad system
from what ive seen it loosk good

cod is now kill streak on kill streak
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Sep 27 2012 06:28pm
Quote (Patryk1991 @ Sep 27 2012 05:10pm)
moh is gonna have this 2 player squad system
from what ive seen it loosk good

cod is now kill streak on kill streak


Meh, I didn't like the last MoH game, and I haven't really liked CoD since 4.
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Sep 27 2012 08:21pm
Shooters are getting stale, because most are taking the exact same base and going from there. Every shooter has the same game modes and plays pretty much exactly the same. There are some that are different but barely. Then there are games like APB which has the right idea but totally failed due to lack of funding and then a retarded dev team resurrecting it. It is still the only shooter I play even with all its bad stuff. Only because of how it plays, a lot of different mission types, multiple stages, and feels like a real life "mission". Also it's squad based and across a whole city, so teamwork is key. High End play is pretty much where it's at as far as what I think a shooter should be like. Without communication in APB you will lose unless you are playing complete noobs.

As I see it, there needs to be a shake up in the shooter genre, it has become the same dull game each time. Until a game can reward you for playing well with your team I don't see myself picking one up. Hopefully they can figure it out, because shooting people in the face is fun.
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Sep 27 2012 10:50pm

authenticity>fun
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Sep 28 2012 12:59am
free cod mw3 this weekend
lets all party n hack
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Sep 28 2012 06:59am
even if cod was free i wouldn't play it.

why play that trash when tf2 is free.
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Sep 28 2012 11:49am
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Sep 28 2012 06:30pm
oh snap 4 all u premium bf3 negros
aftermath dlc video came out

gota say wasnt expecting much
but the sneak peak of the maps
migh be the best maps yet

karkard+seine kinda good shit



This post was edited by urbanshaft on Sep 28 2012 06:40pm
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Sep 28 2012 07:23pm
Quote (urbanshaft @ Sep 28 2012 08:30pm[B)
]oh snap 4 all u premium bf3 negros[/B]
aftermath dlc video came out

gota say wasnt expecting much
but the sneak peak of the maps
migh be the best maps yet

karkard+seine kinda good shit

http://www.youtube.com/watch?v=s26qTrH2atA


you look like you know what youtube is

fix this btw :drool:

http://www.youtube.com/watch?v=byNjZvZfvAM

This post was edited by Patryk1991 on Sep 28 2012 07:24pm
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