Quote (SiDeWaYz @ Sep 27 2012 04:46pm)
Not bitching just saying. It is true. And there is plenty to do with an FPS, give it some purpose. Every FPS I have played it has been zerg team vs zerg team. Lone Wolves scavenging the back lines, no teamwork, just not very fun in my opinion.
Same can be said about Driving games, but they continue to improve as time goes on. The major problem is, CoD and BF could release the exact same game year after year (Oh wait, CoD does that already) without changing pretty mcuh anything and people will still flood the doors tog et their hands on it.
If BRINK hadn't flopped it could have changed FPS for the good. Making them more objective and team based, but since the internet is full of loners they don't want to put the effort into working as a unit and play all on their own. I see this in games with built in VOIP and chat boxes, players will blatantly just ignore everything you tell them. Like "Enemy spotted coming down the hallway to the north", my team mate runs to the south to watch that hallway. We get overrun, because they flooded the one side I told my team they were coming. I guess the problem is also within the player too. Either way, shooting games need to promote teamplay a lot more. BF3 took a step in the right directino, now they just need to build on that.
Anyways TPS>>FPS

There is a way they could fix that. They could make the teamwork bonuses even greater, and nerf the fuck outta the lone wolf kind of style (which would take a lot of fiddling to get snipers to not suck). Instead of everyone getting 100 points per kill pretty much no matter what, that should be the default for when you are close to a teammate (even more if you are close to a squadmate), and make a person who is not close to anyone only get something like 20 points per kill. Like I said, snipers would kind of suck to play as just given that system, so there points would be based on how close the person they killed is to their teammate/squadmate, and more points should be awarded for spot assists (you are a recon class, after all).
I agree completely, though; BF3 has a good system set in place for encouraging teamwork, but I think they should be a little more punishing to those who play COD style to encourage them even more to play as a team.