On July 20 last year, Bastion launched on Xbox LIVE Arcade as the first title in the 2011 Summer of Arcade. This past weekend we figured we’d get our whole team together to mark the occasion at the house where Bastion was made, and reflect on the incredible show of support we’ve received from all you Bastion players out there during such an incredible year.
These are some of the major things that happened for us in the last 12 months:
- We shipped Bastion on Xbox LIVE Arcade, PC, Google Chrome, Mac, and Linux as part of Humble Indie Bundle V
- We moved from a house in San Jose to a little studio space in San Francisco
- Our game earned more than 100 industry accolades
- Our game sold more than 1.3 million copies, including Humble Bundle sales
- Our team grew from seven to nine people, with Michael and Chris joining
- We’ve been keeping busy supporting Bastion and figuring out what’s next
One last thing — for Bastion’s one-year anniversary we figured we’d make everything 25% off in our online store for one week. Use the discount code 1YEAR at checkout. We’ve got a new art print by Jen Zee up for grabs in there:
http://supergiantgames.com/?p=1548