d2jsp
Log InRegister
d2jsp Forums > Off-Topic > Computers & IT > Shafts Everything And Anything > Pc Gaming Related Thread
Prev15445455465475481017Next
Add Reply New Topic New Poll
Member
Posts: 12,617
Joined: Jan 26 2010
Gold: 320.52
Warn: 60%
Oct 27 2011 09:40am
Quote (Halfdead14 @ 26 Oct 2011 16:46)
By chance are you the one to take these screenshots? Because I heard you don't run dx11.


Not him. He runs DX10.
Member
Posts: 10,237
Joined: Mar 10 2008
Gold: 3,107.96
Oct 27 2011 10:00am
Quote (urbanshaft @ Oct 26 2011 05:11pm)
Epic Games' Mike Capps has revealed that Epic is already discussing the Unreal Engine 4 tech with hardware manufacturers, about sixteen so far, including console manufacturers. And while no one knows when the next generation will begin, Epic wants to make sure they're ready from the beginning.

"I want Unreal Engine 4 to be ready far earlier than UE3 was; not a year after the consoles are released," he said.



"I think a year from a console's launch is perfectly fine for releasing a game, but not for releasing new tech. We need to be there day one or very early. That's my primary focus."

Epic's "Samaritan" demo stunned viewers when it unveiled earlier this year. "It was just that no one knew what a next-generation game would look like – so that was our idea, to show people what we can achieve," Capps explained to Develop. "We believe what we've demonstrated is achievable at a reasonable development cost, so it's what gamers should be demanding for next generation."

"I think it's very important that a gamer sees an Xbox Next or PlayStation Next and can clearly see the tech is not possible on current consoles. Otherwise they won't be a success," he noted.

Capps also explained that Unreal Engine must also enable smaller titles and developers. "I would like to have a vertical solution – for our tech to be useful for mobile projects and triple-A projects," he said. Recently, the Unreal Engine has been powering a number of iOS games, notably Epic's own Infinity Blade. "In the past few years I think we've learned a lot about our technology and how it works for indie studios. How our tech works for iPhone games, for high-end triple-A studios and for a couple of guys who make a cool UDK game over the summer."

with how many companies use ue3
if they same number goes to ue4
console port graphics will be beast


That "next-gen" console game looked like a current gen PC game
:bonk:
We are fucked PC's are dead
long live retards who buy a MBP and an xbox...
And has turtle beach/razer headphones because the sound quality is amazing



This post was edited by Grief_exe on Oct 27 2011 10:02am
Member
Posts: 50,343
Joined: Apr 3 2008
Gold: 0.00
Oct 27 2011 10:13am
Quote (Grillz9909 @ Oct 25 2011 11:29pm)
http://img696.imageshack.us/img696/7315/ladderdone.png

http://img7.imageshack.us/img7/9916/dead2a.png

KILL ME ALAHAHALKSJDAJLKJ


I'm # 45 on west ^^

Member
Posts: 54,665
Joined: Aug 4 2005
Gold: 2,200.01
Oct 27 2011 12:58pm

oh ye
i hope ign compares graphis 2 bf3
they look so similar its nuts
Member
Posts: 27,059
Joined: Nov 29 2006
Gold: 67.00
Oct 27 2011 01:33pm
Quote (nissasa @ Oct 27 2011 11:13am)
I'm # 45 on west ^^





spelled my fucken name wrong fml
Member
Posts: 28,150
Joined: Aug 23 2007
Gold: 1,100.00
Oct 27 2011 04:15pm
Quote (urbanshaft @ Oct 27 2011 06:58pm)
http://www.youtube.com/watch?v=YZQRkqqI8zg
oh ye
i  hope ign compares graphis 2 bf3
they look so similar its nuts


Wow instant melee and no kick back.

console faggots dream.
Member
Posts: 39,748
Joined: Feb 17 2010
Gold: 0.00
Warn: 60%
Oct 27 2011 05:49pm
Quote (urbanshaft @ Oct 27 2011 01:58pm)
http://www.youtube.com/watch?v=YZQRkqqI8zg
oh ye
i hope ign compares graphis 2 bf3
they look so similar its nuts


sooooooooooooo similar

id think I was watching a bf3 preview

besides the fact that the models look like shit, basically the entire gameplay is recycled garb and everything again looks like dumbed down console shit ^_^

dat console gamin
Member
Posts: 54,665
Joined: Aug 4 2005
Gold: 2,200.01
Oct 27 2011 06:07pm
Congratulations!

You have been selected for our limited closed beta testing of Blacklight Retribution.

Your Perfect World account has been given access to the game. On Sunday, Oct. 30, 7PM PT the first phase will conclude.

IMPORTANT: Only the US East region will be available.
(Note: No beta key is needed)

Keep an eye on the forums for status updates on maintenance during the course of testing.

Download Blacklight Retribution via CORE Client in 5 easy steps:

1) Go to http://blacklight.perfectworld.com
2) Click Download CORE Client
3) Login with username and password
4) Download and install the CORE Client
5) Download Blacklight Retribution from the menu

If you receive a DirectX error, please update DirectX here and try again.
oh fuck
We look forward to seeing you in-game!

- Blacklight Retribution Team

Member
Posts: 50,343
Joined: Apr 3 2008
Gold: 0.00
Oct 27 2011 06:18pm
Quote (Grillz9909 @ Oct 27 2011 12:33pm)
http://img254.imageshack.us/img254/9576/grillzlad2.png

spelled my fucken name wrong fml


gg

theres only like 5 people playing hc anyways lol

and 90% sure 'caeser' the sorc below you, Is the same one thats in my guild :lol:


#30 now on sc west
Member
Posts: 77,595
Joined: Jun 23 2008
Gold: 0.64
Oct 27 2011 07:23pm
ez

Congratulations!

You have been selected for our limited closed beta testing of Blacklight Retribution.

Your Perfect World account has been given access to the game. On Sunday, Oct. 30, 7PM PT the first phase will conclude.
Go Back To Computers & IT Topic List
Prev15445455465475481017Next
Add Reply New Topic New Poll