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Mar 16 2011 09:06am
http://www.youtube.com/watch?v=NrA2Xy6Ukh8&feature=player%5Fembedded

Can't post the video cause 30%, but FUCKING AWESOME!

This post was edited by Anthraxinsoup on Mar 16 2011 09:06am
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Mar 16 2011 11:00am
bad sniper is bad lol
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Member
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Joined: Aug 4 2005
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Mar 16 2011 02:54pm

if that lighthose is rendered
on ps3/xbox that looks amazing
Member
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Mar 16 2011 02:55pm
Member
Posts: 54,665
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Mar 16 2011 03:01pm
http://www.shacknews.com/article/67834/crytek-planning
http://www.mycrysis.com/news/crysis_2/legendary-composer-hans-zimmer-works-on-crysis-2
does anyone care
the guy from inception is doin music on
crysis we want fucken pc footage
god damn


"For when I am just minutes into the first chapter of the final release of Crysis 2 will have the opportunity to explore a large park in New York City's outskirts, I understand immediately what he meant by "urban jungle". The same applies to the freedom that was promised."

"One detail That Many a gamer, According To Crytek Themselves, complained in crysis was the fact thats the nano-suit's four functions was a Difficult game, Especially During the game more hectic gunfights. This points to a more streamlined and simple structured nano-suit in Crysis 2 Which I must admit soundedpretty ... sad, when news first spread. After playing through the Crytek-awaited sequel twice, I am the opposite opinion.The new, more streamlined, the arrangement of nano-features is a huge improvement that makes it much easier to combine Alcatraz alien forces."

"Instead, the gun battles and the freedom of choice Is that once again makes me ecstatic, reiterating That Crytek action-fest Into Something highly addictive."

"Crysis 2 is extremely challenging without being too difficult. It demands more of players than most action games released in recent years. This requires not only shoot, but also thinking and creating an overview of the battlefield before throwing themselves into battle. A new feature of the suit, allowing a kind of effective spying, which I initially ignored it then use slavishly for each enemy confrontation. With the push of a button may Alcatraz namely a pager in his visor where he can quickly calculate how many enemies are and exactly where they are. You can tag enemies with red frames, making them easier to hit in the heat of battle."

"And it is ultimately the suit and all its possibilities Crytek constantly encourages the player to explore and use in the most efficient way to allow each track. a very difficult game where enemy intelligence and capacity often seems overwhelming. Cell-soldiers communicate namely at a level that Covenant or the Locust goblins-monsters can only dream about. It takes, for example, more than a second to Cloak mode to reach maximum power (total invisibility). If you jump out from his hiding place just a measly tenth too early, it is not uncommon for Cell-forces catch sight of one, throw themselves behind the neighboring protection and start screaming "Contact. High Alert! He is cloaked!".

"After 13 sweaty hours, my journey through the stunning charming landscape that Crytek once again conjured up, out. crysis 2 is not just three times so far, such as Call of Duty: Modern Warfare 2 , Killzone 3 and Medal of Honor . There is also much better with more varied action, tighter gun battles and more exciting environments."

13hours ooo baby
got a 9/10

This post was edited by urbanshaft on Mar 16 2011 03:03pm
Member
Posts: 54,665
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Mar 16 2011 03:32pm

if they did the pc demo
on the same res as the console
the console might look better
jajaja
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Mar 16 2011 03:39pm
We are extremely pleased with how popular our Crysis 2 PC demo has been. During this time we received a lot of valuable feedback that has helped us to better plan our future game updates. Some of the changes included in our day 1 patch and retail version will be;

• Changed "Press Start to begin" to “Press Enter to begin”
• Remove textfilter from chat by default
• Remove all aim assist from Multiplayer
• Improve USB headset compatibility
• Resolved game login issues
• Display accurate ping in server browser
• Fixed hologram icon staying on screen after hologram is used up
• Fix friends list UI buttons being offset

THIS IS Y DEMO/BETAS NEED
TO BE PART OF EVERY SINGLE GAME
plus it confirms crysis2 is such
a console port
EVERYONE MASS SUICIDE NEXT TUESDAY
MY PLACE
Member
Posts: 77,595
Joined: Jun 23 2008
Gold: 0.64
Mar 16 2011 04:28pm
Quote (urbanshaft @ Mar 16 2011 05:01pm)
http://www.shacknews.com/article/67834/crytek-planning
http://www.mycrysis.com/news/crysis%5F2/legendary-composer-hans-zimmer-works-on-crysis-2
does anyone care
the guy from inception is doin music on
crysis we want fucken pc footage
god damn


"For when I am just minutes into the first chapter of the final release of Crysis 2 will have the opportunity to explore a large park in New York City's outskirts, I understand immediately what he meant by "urban jungle". The same applies to the freedom that was promised."

"One detail That Many a gamer, According To Crytek Themselves, complained in crysis was the fact thats the nano-suit's four functions was a Difficult game, Especially During the game more hectic gunfights. This points to a more streamlined and simple structured nano-suit in Crysis 2 Which I must admit soundedpretty ... sad, when news first spread. After playing through the Crytek-awaited sequel twice, I am the opposite opinion.The new, more streamlined, the arrangement of nano-features is a huge improvement that makes it much easier to combine Alcatraz alien forces."

"Instead, the gun battles and the freedom of choice Is that once again makes me ecstatic, reiterating That Crytek action-fest Into Something highly addictive."

"Crysis 2 is extremely challenging without being too difficult. It demands more of players than most action games released in recent years. This requires not only shoot, but also thinking and creating an overview of the battlefield before throwing themselves into battle. A new feature of the suit, allowing a kind of effective spying, which I initially ignored it then use slavishly for each enemy confrontation. With the push of a button may Alcatraz namely a pager in his visor where he can quickly calculate how many enemies are and exactly where they are. You can tag enemies with red frames, making them easier to hit in the heat of battle."

"And it is ultimately the suit and all its possibilities Crytek constantly encourages the player to explore and use in the most efficient way to allow each track. a very difficult game where enemy intelligence and capacity often seems overwhelming. Cell-soldiers communicate namely at a level that Covenant or the Locust goblins-monsters can only dream about. It takes, for example, more than a second to Cloak mode to reach maximum power (total invisibility). If you jump out from his hiding place just a measly tenth too early, it is not uncommon for Cell-forces catch sight of one, throw themselves behind the neighboring protection and start screaming "Contact. High Alert! He is cloaked!".

"After 13 sweaty hours, my journey through the stunning charming landscape that Crytek once again conjured up, out. crysis 2 is not just three times so far, such as Call of Duty: Modern Warfare 2 , Killzone 3 and Medal of Honor . There is also much better with more varied action, tighter gun battles and more exciting environments."

13hours ooo baby
got a 9/10


13h ?
and theres like 4 difficulties lol
Member
Posts: 54,665
Joined: Aug 4 2005
Gold: 2,200.01
Mar 16 2011 04:31pm
ima play it on normal
more fun fuckin with the aliens
and doin weird shit in the game
then just goin from start 2 finish n ownin
like in most pos fps

best song atm

This post was edited by urbanshaft on Mar 16 2011 04:41pm
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