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Aug 19 2011 06:40pm
Quote (zeecorner @ Aug 19 2011 04:56pm)
http://i32.photobucket.com/albums/d48/zeecorner/steam.png



yeop


QQ i want.

afk pirating
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Aug 19 2011 08:55pm
iso loli mod for fallout new vegas
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Aug 19 2011 09:18pm
sshit is fresh

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Aug 20 2011 02:25am

worst interviewer ever

wat pc should ppl build for bf3
1 with the best gpu you can get
oh shit its gona take a 590 to run it maxed


This post was edited by urbanshaft on Aug 20 2011 02:29am
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Aug 20 2011 07:19am
Quote (Patryk1991 @ Aug 20 2011 03:18am)
sshit is fresh

http://www.youtube.com/watch?v=gGpw3eX15oY


That gun is far too overpowered...... it needs a nerf ASAP.
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Aug 20 2011 01:10pm
Quote (GEZodiac @ Aug 20 2011 07:19am)
That gun is far too overpowered...... it needs a nerf ASAP.


No it isn't lol
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Aug 20 2011 01:39pm
Quote (Switch11 @ Aug 20 2011 07:10pm)
No it isn't lol


yea it is.

Downside.... a line from your bullet

Not being able to no scope is not a downside as it does next to no damage and if you are forced to you should just run away or melee.

Penetrating shots with no damage subtraction per person is op

15% damage on headshot is op... as regular 0% scoped HS is 150 damage enough to kill light classes/medic. A bit of charge kills pyro/demo/soldier, 70% kills heavy. So basically making it no charge needed to kill everything but a heavy.... not including overhealing.
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Aug 20 2011 01:54pm
Quote (GEZodiac @ Aug 20 2011 01:39pm)
yea it is.

Downside.... a line from your bullet

Not being able to no scope is not a downside as it does next to no damage and if you are forced to you should just run away or melee.

Penetrating shots with no damage subtraction per person is op

15% damage on headshot is op... as regular 0% scoped HS is 150 damage enough to kill light classes/medic. A bit of charge kills pyro/demo/soldier, 70% kills heavy. So basically making it no charge needed to kill everything but a heavy.... not including overhealing.


still not overpowered
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Aug 20 2011 02:26pm
Quote (nissasa @ Aug 19 2011 08:55pm)
iso loli mod for fallout new vegas


i saw one on /v/

u crazy brah.
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Aug 20 2011 02:31pm
Aug 20th
BF3 Gamescom Q&A Sessions Summary *Update*

In the past few Days a lot of new Information surfaced through the Q/A Livestreams. DICE representatives Daniel Matros and Gustav Halling took a few questions from the Community and answered them on the Livestream. We compiled a list with every bit they confirmed in the Q/A Sessions at Gamescom 2011. Most importantly they confirmed:

no splitscreen coop at launch
they are working toward commo rose on consoles, probably not available at launch
unlimited sprint like in bc2, you can also strafe
9 MP maps confirmed “for now” (Operation Metro, Caspian Border)
dog tag customization available after you reach a certain level
limited number of rockets on planes, need to resupply at runway
hardcore mode and infantry only mode available
kill cam in normal gamemode
jets are a spawn point in Conquest
jets can fly really high in BF3, but you’ll lose controls the higher you go (1000m, like in BF2)
deployable 60mm Mortars
conquest flags will have a name and a letter
multiplayer fact sheet only confirms everything shown to this date, AND IS NOT FINAL
no LAN for BF3 at release, probably never (ANTI-CHEAT Measure)
A-10 is available in Multiplayer
AH-6J Littlebird is available in Multiplayer
no automatic hovering for the helicopters, feels more like BF2
stationary Carrier on Wake Island
Working at DICE makes it hard to have a Girlfriend

Our friends at BF-Games.net compiled a nice list of everything that got revealed at the Q/A Sessions with the Battlefield Community at Gamescom 2011.

Punkbustersupport including PB Screenshots
Close cooperation with Even Balance (Punkbuster)
Squad Menu in the GamesCom version is not final yet
Team Deathmatch is coming for all 9 announced maps
Max. 12 vs 12 in TDM
Same classes and customization in TDM as in the other modes
Functional ingamemenu with scoreboard, squadmenu, suicide, options etc.
24 player maps for console are scaled
No dynamically alligned map size based on the numbers of players
No public server files, reason is DICE’ anticheat strategy
Ingame messages to buddies in the friend list
No new info about the batterecorder question yet
Remaining tickets will be shown after end of round in the final game
Autobalance similiar to the one in BC2
No new info about pre-order yet
There is no final decision about origin and the number of soldiers yet
Splitscreen on console is not possible due to the hardware limits on console
"

http://battlefieldo.com/bf3-gamescom-qa-sessions-summary/
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