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Jul 15 2011 10:08pm
damn, this is gonna be a marketing war.

Quote
According to analyst Michael Pachter, whom we last heard of just a few days ago, Battlefield 3′s marketing budget might top $50 million. In a new note sent out to investors, which BF3blog got a copy of, Pachter said that EA could spend $45 to $50 million on marketing and promoting Battlefield 3. Pacther also noted that Activion would spend just as much on marketing Modern Warfare 3, if not more.


source: http://bf3blog.com/2011/07/battlefield-3-marketing-budget-to-top-50-million/

also:


Quote (zeecorner @ Jul 15 2011 10:00pm)
Gaming tomorrow people. I should be home from 9am to 5pm mountain standard time.

Planning on playing some torchlight and Dead Space 2, but will rape in some BC2 if people are on.

Will be in mumble

66.135.59.124
port 1562



This post was edited by zeecorner on Jul 15 2011 10:09pm
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Jul 15 2011 10:15pm
Not sure if posted and too lazy to check.

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Jul 15 2011 10:17pm
Quote (zeecorner @ Jul 15 2011 10:08pm)
damn, this is gonna be a marketing war.



source: http://bf3blog.com/2011/07/battlefield-3-marketing-budget-to-top-50-million/

also:


online dead space 2, lets do it
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Jul 15 2011 10:42pm
Why would an indie developer use the Unreal Development Kit, and not Source? “Because it’s current, right up to now,” says Gamble. “It’s DX11 if you want it. It’s what we built Gears with. Source is a little long in tooth, isn’t it? There’s a lot of modding done with Source, but I think you’ll find a lot more original content made with the UDK.”

The Unreal Development Kit has been free to download since late 2009. It offers users a full suite of programming, level editing and movie making tools. Earlier this year, Epic hiked the cap on the amount a developer could make from a game before having to pay Epic a license, easing the pressure on new developers and encouraging more to consider the UDK as a viable option. Still, the number of mods and levels made in Source each month heavily outnumbers those created using Epic’s tools. But why?

“Valve has a history of buying mods. I think that’s somewhat attractive to people,” says Willard. “It’s like “hey, maybe if I make a really good mod Valve will buy.” It’s where Portal came from, it’s where Counter-Strike came from, Team Fortress. Counter-Strike was a HUGE mod. It was hugely popular, a lot of people played it, so people are going to be attracted to making a mod for it.”

Gamble says that while there may be fewer Unreal Engine mods, their community is more focused on coming up with brand new releases. “Our community is building games. There’s IOS games, there’s PC games. Things like Hawken. That’s a real poster child for us.”

ye fuck you source
outdated pos make yur eyes bleed
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Jul 16 2011 02:56am
i just bought dirt3 on steam
i race like a azn
lmk if u wanna
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Jul 16 2011 03:05am
Quote (urbanshaft @ Jul 16 2011 02:56am)
i just bought dirt3 on steam
i race like a azn
lmk if u wanna


tommorow, sleep
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Jul 16 2011 03:55pm
Quote (Patryk1991 @ Jul 16 2011 03:50pm)


wat
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Jul 16 2011 03:56pm
its so when origin go belly up
they dont have to support you
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Jul 16 2011 07:31pm
did d2d have any nice deals yet ?
or will they ^^ ?
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