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Jul 8 2016 02:13pm
Quote (kclla @ Jul 8 2016 03:04pm)
You forgot the 0.1 ms response time.

The new best CS:GO gaming monitor is a.... Dell?


inb4 ghot. hes a dell fanboi lol
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Jul 9 2016 09:50pm
Quote (kclla @ Jul 8 2016 01:04pm)
You forgot the 0.1 ms response time.

The new best CS:GO gaming monitor is a.... Dell?

Unless this uses strobing/blinking, I doubt that it would be noticeable over a good LED with backlight strobing/blinking, but it's nice.
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Jul 11 2016 09:47pm
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Jul 11 2016 10:56pm
Quote (L4d @ Jul 9 2016 08:50pm)
Unless this uses strobing/blinking, I doubt that it would be noticeable over a good LED with backlight strobing/blinking, but it's nice.



I doubt an OLED that self-lights itself, With 120hz & .01ms response time, Would even need to strobe.

Actually, Would that even technically be possible? Since the pixel refreshes 120 times a second.. and each pixel is self lit, Wouldnt that count as 'strobing'?
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Jul 12 2016 01:20am
Quote (Rikuo @ Jul 11 2016 10:56pm)
I doubt an OLED that self-lights itself, With 120hz & .01ms response time, Would even need to strobe.

Actually, Would that even technically be possible? Since the pixel refreshes 120 times a second.. and each pixel is self lit, Wouldnt that count as 'strobing'?

OLED still has to deal with hold time or persistence, so OLED might not have as low of persistence as a backlight strobing LED.
This should decrease as frame rate increases because of the increase in samples per second.

"The answer lies in persistence (sample-and-hold). OLED is great in many ways, however, many of them are hampered by the sample-and-hold effect. Even instant pixel response (0 ms) can have lots of motion blur due to sample-and-hold. Some OLEDs use strobing for lower persistence, to eliminate motion blur, but not all of them do."
"Sample-and-hold means frames are statically displayed until the next refresh."
"Sample-and-hold displays continuously display frames for the whole refresh. Persistence (sample-and-hold) is a different measurement from pixel transitions (GtG). As a result, a 60Hz refresh (even on “2ms GtG” LCDs) is displayed for a whole 1/60th of a second (16.7ms persistence)."
http://www.blurbusters.com/faq/oled-motion-blur/
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