Quote (layhooo3 @ May 6 2012 08:50pm)
the problem here is everything is more expensive relative to what? D2? Runescape? Why do Rotmg, D2, and Runescape (or any other game) have to have a standardized fg/hour rate?
People don't have to sell a def potion for 30 fg they're just afraid because everybody else is. If people only sold them at 40 then the price would be fine.
if there are 30 sellers and 4 buyers, the price will never remain stable at 40fg. 26 sellers will have 0 sales, and thus be encouraged to lower the price of their inventory and attract the 4 buyers to them. this is pretty basic stuff.
I want you to do a simple experiment:
Sit in USWest for 60 seconds and count the number of times you see any variation of the term Selling. "S>" "For Sale" etc. Repeat this procedure with "Buying" "B> " etc. I guarantee you there are more sellers than buyers by at least a factor of 5.
This results in prices being competitively lowered until an equilibrium is reached.
If there were more buyers than sellers, the reverse would be true and prices would raise as inventory cannot keep up with demand.
There are no retards that came along and ruined "your" precious market.
This post was edited by ItsFunToLose on May 6 2012 09:57pm