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Jan 24 2013 09:46pm
Quote (woofrikinhaw2 @ Jan 24 2013 10:46pm)
*sigh* Just when they make shit a little more difficult, people bitch and they take it back. Like don't get me wrong, they should have added a dungeon to drop DEF, but shit, getting the most powerful stats in the game from the easiest post-20 area with little to no risk... That didn't seem even a little broken to you guys?


Madlabs obv.
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Jan 24 2013 09:50pm
A dungeon that wasn't impossible for players who didn't already have max DEF. :P
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Jan 24 2013 09:52pm
The new patch is a terrible idea.

UT and high level items drop more often, defense pots from from dungeon bosses now, pots are back in godlands, and the list goes on.

Why on Earth Kabam listens to raging 12 year olds is beyond me.
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Jan 24 2013 09:54pm
Kabam is making the game more accessible, in complete contradiction to the fact that this is a hardcore game.
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Jan 24 2013 09:55pm
wow. guildie just got a vit and def from abyss. this is getting a bit ridiculous
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Jan 24 2013 10:36pm
What's new in Release 10:

Potions have returned to the godlands! They now drop from all the monsters that used to drop them.
Drop rates of potions within dungeons have been increased. In particular we have made defense potions a little easier to get.
Dungeon drop rates in the godlands have been reduced somewhat, but not to their former levels.
Drop rates of loot items in dungeons (especially rare and UT items) have been significantly increased. (Rare pets in dungeons are still really rare.) Edited to add: UTs are still very, very rare. They're just not as insanely rare as they were before. And as you know, if they become too easy to get, we'll dial them back down again.
The Nexus Crier is back! Now with new, helpful, and informative things to tell you.
Behind-the-scenes work on Fame and some other things we're working on.

Bug Fixes:

The "interact key" will no longer send you someplace you didn't want to go. There is an edgecase involving the Cloth Bazaar that we're aware of and are working to fix.
Clicking "Play" no longer defaults chosen character to a Wizard on the Loading screen / Skin selection modal
Tab feature now functions correctly in the registration modal
New characters no longer have a Health Potion occupying an inventory slot
Character names are no longer cut off in the list of nearby players
Ninja class now displays class unlock requirements
Package icon display properly in the realms

Why we did this
As we've said many times, we're going to try a lot of new things with Realm, and not all of them are going to work.

This was definitely one of those times.

Not only has the response to our changes to the way that the godlands and dungeons work been loud and clear, it's also clear from overall player behavior that this was not popular or effective for the game. So, we've changed things back, mostly, while still trying to move toward the goals we have for making the game less grindy, less intimidating (but still highly skill-based), and more focused on playing lots of characters rather than playing just one.

We may make further changes to the godlands, dungeons, drops, etc., as part of introducing new features. But as always, if it doesn't work, we won't keep it. We're all about making the game better, not about sticking to our ideas right or wrong.

FWIW, a lot of the input from you all over the past three days has been informative and helpful in our evaluation of this change (other input was... not so helpful). To those of you who were civil, even if passionate and opinionated, thank you. We do listen (even if there is no way for us to respond to every post, comment, and private message), and saying things that help us see other points of view is very helpful.
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Jan 24 2013 10:41pm
I've always been pleased with updates, but what is the point of playing a game to further entertainment when everyone is able to achieve what took you a year in a week..?

This, to me, is more upsetting than public duping.
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Jan 24 2013 10:49pm
I'm confused.

Why are people on jsp pissed that the game is changed back to the way it has been for so long?

No one was mad before the removal of pots from godlands, why be mad now?
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Jan 24 2013 10:49pm
They said they are working on harder content AND the testing realms will be up next week. I'd wait until then before complaining. Maybe its so hard we'll need to be able to rebuild faster. I wouldnt be surprised to see new tiers or something too considering they said they increased drop rates for UTs.
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Jan 24 2013 10:53pm
Quote (piddywiffle @ Jan 24 2013 11:41pm)
I've always been pleased with updates, but what is the point of playing a game to further entertainment when everyone is able to achieve what took you a year in a week..?

This, to me, is more upsetting than public duping.


I don't really expect this to last. As MS said a few times- they're just testing things out... and I'd think its possible that godland pots could be removed once again if they release new dungeons for attack/defense. I also don't expect the def pots to drop from everywhere to last either- that may be just to make up for the past few days. I do all sprites anyway, so I'm not complaining about that right now. And I don't think the drop rates are terribly improved... maybe you just got really lucky with that treasure + exp ring.


Quote (KitsuneYosh @ Jan 24 2013 11:49pm)
I'm confused.

Why are people on jsp pissed that the game is changed back to the way it has been for so long?

No one was mad before the removal of pots from godlands, why be mad now?


They made things a lot easier, in a way.

Quote (KakeWalk @ Jan 24 2013 11:49pm)
They said they are working on harder content AND the testing realms will be up next week. I'd wait until then before complaining. Maybe its so hard we'll need to be able to rebuild faster. I wouldnt be surprised to see new tiers or something too considering they said they increased drop rates for UTs.


People will complain no matter what, I think... it's not possible to make everyone happy. But I'm also looking forward to the harder stuff... I'm certainly taking advantage of this new drop system to stock up on a few more def/pots
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