Quote (The_Morpheus @ Thu, Nov 1 2007, 06:06pm)
Yup, thats right. It is another wacky build from me again. Yes this drummer is going to tackle the ancients again solo for challenge #4. However, he has just finished normal at lvl45. I only have 1 at the moment so I amAllen instead of Phil Collins. In other words, its damn hard to be a one armed drummer. I am looking for wnt 3os uress out of. He is relatively fully geared save the 1 wand and armor. I am always looking to upgrade his gloves ( dual leech + resist ) and jewelry. I have a raven for him, and I have an all res ring waiting for him at lvl48. I am not alland that would only equate to 6 to 24, woo freaking hoo. This also meance duress is made, I plan on usuing my inven. I need to get the damage up there, but I know it wont be much. How do things? Easy, Crushing Blow + Open Wounds = slo
Helm = Guilleme's hat ( 35% CB, some DS, str, I plan on socketing it but have nothing more than a 5 all res to stick in it. Hopefully i find a dual elemental damage jewel to cram in there.)
weapon1 = 1 wand with 1 to 202
weapon2 = none ATM ( go def leppard's
Armor = Unique Linked Mail ATM, looking for 3os armor for duretional CB
Gloves = some rares with dual leech on em. 3% both ML and LL.
Boots = Goblin toes for the 25% CB only. Gores have more optionsam nd it is rather dificult to control at these speeds.
Amulet = +2 Warcries + DR of 2
Ring1 = some magical with extra gold and fire resists
ring2 = ravenfrost, decent ring but not stellar on the stats.
I fully expect to be doing around 100 points of physical damage each swing after all the mace mastery and frenzy skill points. I am not going to max the double swing synergy but I am thinking about maxing the berserk synergy for the magic damage. The skill point placement plan is as follows.
20 frenzy - still working on this, only for the AR bonus - the ED bonus is just window dressing.
20 BO - completed
20 mace mastery - yes itve 1 in there now and will max this last.
1 in the speed masteries - stamina and speed
1 in the def masteries - resistances and skin. Depending on my final defense and resistance I may place more points here.
20 berserk - synergy bonus for frenzy for magic damage purely. I do not think I will need to switch to berserk in chaos because of IM. I mean, I will be doing really really pathetic physical damage.
Thoughts or suggestions are welcomed. If some one has a link to my previous post on the drummer stuff where there were detailed discussions about his gear, please post that link. Ito search this place.