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Mar 8 2022 04:37pm
Quote (gel87 @ Mar 8 2022 11:20pm)
Simple and fast werewolf pvp guide:
Hybrid fury + rabies.

68fcr
You also reach 105frw.
And 2 different shield setup depending on how important the range adder is.

Example:
Grief pb + Stormshield '7fhr/15@' + arach + trangs + 2/20/30'CHAM+15ias/15@' diadem + 10fcr/adds ring + wisp/raven/bk/dwarf + HL + Gores = 68 fcr break, 150EIAS break, light abs, 43% dr, max block, 77% deadly strike.
Swap: Death web 5/-55/2 + 20/-20 jmod.

Fury + rabies.

Cube in invetory:
Cta + demon limb + maras + soj + bk
torch
annie
8 shape skillers
mix of 3max/ar/life and life/5@ scs
Maby something FHR, depending if needed in next patch or not.

If need rangeadder:
Eth Botd GT
= same attack pr sec as grief. (60+20+15 = 95, breakpoint is 83ias)

Sacrifice 1 ias break if want 99fcr(same for both setups):
HL --> 2/20/adds
Wisp --> 10fcr/adds

Swap to DW side AFTER activating rabies to get max damage.

AR is buffed on both attacks.
Damage is buffed on Rabies.

Im unsure how biting attacks are handeled now.
I assume they took away biting frames and is same as paw/normal attacks now.

If i want +2 range adder berzerker axe + stormshield i go:
Grief ba + 15ias jool + HL = 75.
54 ias is the 5/3/4/3/7 breakpoint(as fast as eth tomb in d2lod). And im free to choose between 68 and 99fcr without loosing ias break)

Also feel free to put on a spirit if its relevant for easier 99fcr break.

Skilling:
1 oak, how, raven, spirit wolf, direwolf, grizzly, artic waste, cyclone armor, 1feral rage.
19 werewolf to reach 76 ias with 8 skillers and a cube for gm cta cast.
20 psn creeper
20 rabies
20 fury
20 lycan(sacrifice this at lower levels)
= 99 skills.
Remaining skills can be invested in werewolf and oak.
(Ideally myself i max werewolf prior to lycan for ar reasons)

Psn creeper now adds 20% instead of 18% to rabies.
Lvl 40 rabies base without syntenergies = 5849.
We also use trang oul gloves (25% psn damage)
5849*(1+(400/100))*(1+(25/100)) = 36556.

However we switch trigger max damage with 4 facet jmod(+20/-20) and +5/-55%/2 all skills.
6598 * 5 * 1,5 = 49485 rabies dmg, with -75% pr and plr.
Assuming enemy char still maintain 75% pr, he will have -100 plr in hell even if he use up to 75 psn lenght reduce gear.
49485*0,17*0,25*2 = 4206 life taken from an enemy maintaining 75pr after psn res pierce.

Rabies used to land its hit super fast due to like 3 or 4fpa action frame. Hower it should now still be fast. 4-6 fpa action frame.

Rabies is unblockable. And can be triggered via summons or party members. Rabies also kill 1 lifed chars, it dont stop at 1 like other psn.

So all in all we are looking at a greater build than what i current have in d2lod with the exception of the 40 stats, 5% more dr the bug belt gave, yet some of theese stats are won by using a good diadem compared to the valk 08 i used. And i also used botd ba as 1 handed wep, those 30 stats give a lot of life as end result when statting dex for max block. However grief is way better damage and -12,5% enemy def in pvp.

Rabies and fury also has 3% more ar pr level.
So we May want to have a look upon the balancing between life and ar compared to my d2lod build.
Please dont build 10k lifed shapers, those are bad builds who cant catch enemies. It does not help to be tanky when u cant deal damage.
If life is more important than direct physical damage you May choose eth botd ba as block setup.

Attackspeed fpa:
We have 75 ias with grief. 95 ias with botd.
Grief pb: 54ias needed, 4/3/3/3/6 (stays on fcr ammu setup)
Grief ba: 54ias needed, 5/3/4/3/7 (stays on fcr ammu setup)
Eth botd ba: 95 ias breakpoint, 4/4/3/4/6(droos down 2 if fcr ammu, you May use ias jool in shield to just drop 1)
Eth botd giant thresher: 80 ias breakpoint, 4/3/3/3/6. Drops down 1 breakpoint if ias ammu.


tempting
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Mar 8 2022 04:42pm
Quote (gel87 @ Mar 8 2022 04:36pm)
Yes, my d2lod druid has 6,8k life when in wolf shape with oak up, yet i bet the realms has never seen anything remotely effective pvp shaper.



Yeah, I also tend to favor FRW instead of life, but always maxed oak sage, now there are more reasons to invest points in Werewolf.
Does ITD actually do 12.5% in PvP? i always thought it was useless.
Can Firestorm in PvP also hit multiple times? The damage you mentioned is lower than I thought it would be considering it is basically fully synergized.
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Mar 8 2022 04:48pm
Quote (oscarmk @ Mar 8 2022 11:42pm)
Yeah, I also tend to favor FRW instead of life, but always maxed oak sage, now there are more reasons to invest points in Werewolf.
Does ITD actually do 12.5% in PvP? i always thought it was useless.
Can Firestorm in PvP also hit multiple times? The damage you mentioned is lower than I thought it would be considering it is basically fully synergized.


Yes, it works at half effect in pvp. Ergo 12,5%.

Its actually slightly higher as i removed summons due to slow fcr on that build so will just take time to use.. We have pheonix and merc and dual leech...

Original when i calculated build i had 16 hardpoints to moulten boulder. We have 18 now. Ofc i forgot to mention that pheonix no longer Delays attacks.

I think players are so small area that its max 1 snake that can hit, how it has no next delay so if ur lucky and land all 5 strikes with success full ctc those will overlapp each other. I will edit post with new firestorm damage.
(1209-1403, you can slap a facet in jalals for boost)

This post was edited by gel87 on Mar 8 2022 04:49pm
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Mar 8 2022 04:52pm
Quote (gel87 @ Mar 8 2022 04:48pm)
Yes, it works at half effect in pvp. Ergo 12,5%.

Its actually slightly higher as i removed summons due to slow fcr on that build so will just take time to use.. We have pheonix and merc and dual leech...

Original when i calculated build i had 16 hardpoints to moulten boulder. We have 18 now. Ofc i forgot to mention that pheonix no longer Delays attacks.

I think players are so small area that its max 1 snake that can hit, how it has no next delay so if ur lucky and land all 5 strikes with success full ctc those will overlapp each other. I will edit post with new firestorm damage.
(1209-1403, you can slap a facet in jalals for boost)



That’s great to know for Grief, now that it reaches 3 frames 😊
I found this in amazon basin
Displayed fire damage per second is calculated based on three fires applying their bit rate every frame of a second (3 * bit rate * 25/256). Each fire actually applies its bit rate for just 14 frames (bit rate * 14/256): however, it's been observed that up to 5 fires apply to size 1 targets, up to 9 apply to size 2 targets and up to 14 apply to size 3 targets.
Due to its comparatively short delay, Firestorm will be cast at least once per second and Faster Cast Rate can increase that frequency: actual fire damage per second can be up to twice that displayed for size 2 targets and up to triple that displayed for size 3 targets.
Actual fire damage per second = (missiles * bit rate * 14/256) * 25 / (delay + action frame) [1]

It also says players are size 2, so it seems like they can get double the damage per second.
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Mar 8 2022 04:57pm
Quote (oscarmk @ Mar 8 2022 04:52pm)
That’s great to know for Grief, now that it reaches 3 frames 😊
I found this in amazon basin
Displayed fire damage per second is calculated based on three fires applying their bit rate every frame of a second (3 * bit rate * 25/256). Each fire actually applies its bit rate for just 14 frames (bit rate * 14/256): however, it's been observed that up to 5 fires apply to size 1 targets, up to 9 apply to size 2 targets and up to 14 apply to size 3 targets.
Due to its comparatively short delay, Firestorm will be cast at least once per second and Faster Cast Rate can increase that frequency: actual fire damage per second can be up to twice that displayed for size 2 targets and up to triple that displayed for size 3 targets.
Actual fire damage per second = (missiles * bit rate * 14/256) * 25 / (delay + action frame) [1]

It also says players are size 2, so it seems like they can get double the damage per second.



At 2800 per second (double), pvp penalty is 466 then comes the fire resistance 🤔, I think not many have stacked fire, and phoenix has -28, so it is possible they end up at 50 fire res or so… so 233 per second PvP damage, still seems low to me for the investment 🤔? Maybe not worth it, but it is at the same time the only synergy outside of rabies that helps in instant damage, as I need to be able to kill BM smiters in less than 3 seconds due to life tap

I used d2anya 1266-1470 fire damage is the listed firestorm at 20/20 lvl 22.

This post was edited by oscarmk on Mar 8 2022 05:10pm
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Mar 8 2022 05:23pm
Earthshifter hybrid nado and werewolf pvp build:

The build is basicly a nerfed nado druid + a nerfed werewolf druid to utulize a more tactical warfare to tip the edge in your favour with evil tactics.

Now Imagine this:
Highlord 20ias+37% deadly strike, 1 skills and 35lr.
Eth zod earthshifter
10fcr/10ias/7elemental skills/33% cb/198 to 1080 damage.
Trang ouls
2 druid/20fcr/30frw/20@/visio/chamBer or Lo or 15ias/15@
Dungo
10fcr/str/dex/ar/mana/@
10fcr/str/dex/ar/mana/@
Gores (Nn fhr anymore)
Enigma
Cta + spirit

Precast enchant. Or be over the top gm and put the thing in ur inventory...

Torch
Annie
9 ele skillers
Mix of 20/5@ and 322s, lets assume 5 x 322s for dmg calcs.

243 str. Maby some dex for ar, but maby not needed cause we nado vs high defense chars, and we keep a pure elemental gear if we do 1v1 vs barb, or charge palas.

We are now at:
5 all skills
5 druid skills
16 elemental skills

We need lvl 21 werewolf, so we skill 11 werewolf.
We max fury. 20.
We put 1 oak, how, raven, spirit wolf, dire wolf, grizzly
We put 1 artic blast and cyclone.
We put 1 feral and rabies to get to fury
We put 1 lycan

We put:
20 cyclone
5 twister
20 nado
20 Hurricane

106 skills used

Statistics:

68fcr

Damage:

(198+1080+15)/2*(1+(((243*1,1)+593)/100))*(1+((37+15)/100) = 9433 average damage. Now if u watch difference between min and max damage in the maul you see that on a lucky day u slam quite hard^^

5/4/4/4/8 fpa // 5 attacks per second, and we ctc a low fissure to fake that we are somewhat a fire build as well.

Good ar thanks to buff.

52% deadly strike
48% crushing blow
10% ow
4853-5095 nado dmg
1943-2024 hurricane dmg
5 ravens
1 grizzly(higher life than before)
3 dire wold(higher life than before)
5 spirit wolfs(higher life than before)
1 oak or how(higher life and more resists than before)
105frw

Also easily convert able to 99fcr by adding fcr ammu, and arach, then swap diadem with 2/20/30/2*15ias/15@ and raven for cnbf.

This post was edited by gel87 on Mar 8 2022 05:25pm
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Mar 8 2022 05:31pm
Quote (oscarmk @ Mar 8 2022 11:57pm)
At 2800 per second (double), pvp penalty is 466 then comes the fire resistance 🤔, I think not many have stacked fire, and phoenix has -28, so it is possible they end up at 50 fire res or so… so 233 per second PvP damage, still seems low to me for the investment 🤔? Maybe not worth it, but it is at the same time the only synergy outside of rabies that helps in instant damage, as I need to be able to kill BM smiters in less than 3 seconds due to life tap

I used d2anya 1266-1470 fire damage is the listed firestorm at 20/20 lvl 22.


I will do pheonix build tomorrow, i need to sleep now.
However you May use 2 Phoenix now.(-56 enemy fr)
I was thinking pb for nearly free max break, but i think ill have a look on dps between that and other maby more usefull bases.

I Imagine combining it with fissure or volcano for ranged casts.. However i think the build mainly will be good vs people with low fire res. But most people will maby slam on hots and they get 15max fire res as well as 35 or 45 stack(dont remember)

By reaching 6,58 attackspeed with 80% chance to cast firestorm, thats : 6,58 * 0,8 = 5,26 firestorms casted each second...

Oki, ill add some superfast math from the top of my head.
It burns for 1,4 seconds.
5 firestorms of 1,5k damage, hitting twice on a player dps:
5*1,5*2= 14k dps.

This post was edited by gel87 on Mar 8 2022 05:37pm
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Mar 8 2022 05:53pm
Quote (gel87 @ Mar 8 2022 05:31pm)
I will do pheonix build tomorrow, i need to sleep now.
However you May use 2 Phoenix now.(-56 enemy fr)
I was thinking pb for nearly free max break, but i think ill have a look on dps between that and other maby more usefull bases.

I Imagine combining it with fissure or volcano for ranged casts.. However i think the build mainly will be good vs people with low fire res. But most people will maby slam on hots and they get 15max fire res as well as 35 or 45 stack(dont remember)

By reaching 6,58 attackspeed with 80% chance to cast firestorm, thats : 6,58 * 0,8 = 5,26 firestorms casted each second...

Oki, ill add some superfast math from the top of my head.
It burns for 1,4 seconds.
5 firestorms of 1,5k damage, hitting twice on a player dps:
5*1,5*2= 14k dps.



Thank you for the calculations, this does sound much better fire damage wise, but physical damage wise it would he a very big drop from Grief BA I believe, either way I think if I get about 4-6 hits in with the Grief and the Phoenix ED, that should be enough to kill the player. I know even TR at 4 frames sometimes with a lot of luck could kill the smiter while charging in a single Fury, but Grief BA at 3 frames is significantly more damage, the firestorm would also help at least some.

The goal is to kill smiters, but at least things like WW Barb should die with ease, as even before these changes with Grief PB they would die relatively easy, adding 1 range 3 fpa and the extra average damage from BA, coupled with the extra AR and Firestorms should make very quick work on non shield Barbs, and take no more than 3 Whirlwind passes at shift fury for Shield Barbs

This post was edited by oscarmk on Mar 8 2022 06:03pm
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Mar 8 2022 07:03pm
https://docs.google.com/spreadsheets/d/19FGq_Cp4Qb6MAtLfaoV_29PuaxHSP9TF/edit?usp=sharing&ouid=117691999984268528588&rtpof=true&sd=true

I have created an excel calculator for the SS Druid IAS chart based on the info from Gel87. This is my first time doing it so if there's any mistake please advise.
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Mar 9 2022 12:32am
Quote (oscarmk @ Mar 9 2022 12:53am)
Thank you for the calculations, this does sound much better fire damage wise, but physical damage wise it would he a very big drop from Grief BA I believe, either way I think if I get about 4-6 hits in with the Grief and the Phoenix ED, that should be enough to kill the player. I know even TR at 4 frames sometimes with a lot of luck could kill the smiter while charging in a single Fury, but Grief BA at 3 frames is significantly more damage, the firestorm would also help at least some.

The goal is to kill smiters, but at least things like WW Barb should die with ease, as even before these changes with Grief PB they would die relatively easy, adding 1 range 3 fpa and the extra average damage from BA, coupled with the extra AR and Firestorms should make very quick work on non shield Barbs, and take no more than 3 Whirlwind passes at shift fury for Shield Barbs


Rabies > smiters.
Best possible skills druid has vs them.
+2 range adder BA + Stormshield.
With the albility to tele with full zoo next to avoid namelock inside zoo. (dont namelock, dont land close in blindspot as then e can preset mouse to hit u inside summons), land 2 rangeadder to right or left of him) Quickly run out of range, and enter tele mode.

This post was edited by gel87 on Mar 9 2022 12:34am
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