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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Druid Ptr D2r 2.4 Pre First Ladder Attack Speed
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Mar 17 2022 06:01pm
I think patch will probably be next week, so we should know more soon
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Mar 18 2022 05:00pm
the wait continues..
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Mar 18 2022 06:36pm
Quote (Koston @ Mar 19 2022 12:00am)
the wait continues..


It should not be much off.

It had something with werewolf using werewolf frames for fury, but slowed down by human breaks.
I dno... Been 1 week at first aid course..
Wanted to play some warzone instead, i was quite rusty due to corona makes one slow long after xD

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Mar 18 2022 06:45pm
Thanks for all your awesome work!, Hope some day you could figure out frames for double throw and add that in the barb tab!
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Mar 19 2022 07:29am
Quote (stayfrosty @ Mar 19 2022 01:45am)
Thanks for all your awesome work!, Hope some day you could figure out frames for double throw and add that in the barb tab!


I know double throw.

Its covered here:
https://forums.d2jsp.org/topic.php?t=89662420&f=148

Btw those are the old shape formulas in that topic

This post was edited by gel87 on Mar 19 2022 07:29am
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Mar 19 2022 07:14pm
Quote (gel87 @ Mar 19 2022 06:29am)
I know double throw.

Its covered here:
https://forums.d2jsp.org/topic.php?t=89662420&f=148

Btw those are the old shape formulas in that topic


Which topic?

are you saying all of that new discussion that recently popped up about the calculator is basically incorrect

This post was edited by Koston on Mar 19 2022 07:15pm
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Mar 20 2022 01:58am
Quote (Koston @ Mar 20 2022 02:14am)
Which topic?

are you saying all of that new discussion that recently popped up about the calculator is basically incorrect


What new discussion?
I know auto wsm bug was patched, and manual earlier.
However my formula does not use wsm from both weps in the formula. It uses the result of wsm.

This is how many other wrote it, however when altering wsm by wsm bugging earlier this was off:
Double Throw acceleration formula
Vinc = 70 + (WSM1st + WSM2nd)/2 + ∑SIAS + EIAS
fpa = {256 * 12 / [256 * Vinc / 100]} / 2

I use this:
Vincrease doublethrow/frenzy =ceiling(70-wsm+SIAS+(120*ias/(120+ias));1)
Double throw:
=ceiling(256*12/floor(256*Vincr/100;1);1)/2



This post was edited by gel87 on Mar 20 2022 02:04am
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Mar 27 2022 04:18am
Quote (Kisekinecro @ Mar 17 2022 11:51pm)


It seems they found out the formula. I have not have time to study it.

So the formula's in this topic is then wrong.
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Apr 13 2022 09:18pm
So can we use eth thunder maul botd for biggest werewolf Damage now
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Apr 19 2022 06:46am
Long story short, we can now use for exemple a Botd Ba+ias from items and get max fury speed ?
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