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Legit Dueling
> Gvg Ladder > East Softcore Non Ladder
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Decarnate
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#5371
Mar 18 2017 09:58pm
Quote (CROCHA @ Mar 18 2017 10:54pm)
*Prodigy / Barb
wb mighty sir
Alright I'll just go ahead and add myself to make 5. The minimum.
Update tomorrow~
This post was edited by Decarnate on Mar 18 2017 09:58pm
evoendo
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#5372
Mar 18 2017 10:16pm
GSpurs
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#5373
Mar 19 2017 02:07am
*Marshmallow / Whirlwind
I suck I might need a guide
This post was edited by GSpurs on Mar 19 2017 02:08am
Decarnate
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#5374
Mar 19 2017 04:19am
Quote (GSpurs @ Mar 19 2017 03:07am)
*Marshmallow / Whirlwind
I suck I might need a guide :P
Welcome! I seen your threads in east nl trade, I think you know what you're doing
evoendo
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#5375
Mar 19 2017 04:32am
Quote (Decarnate @ Mar 19 2017 04:19am)
Welcome! I seen your threads in east nl trade, I think you know what you're doing ;)
everyone is a multi
Decarnate
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#5376
Mar 19 2017 07:29am
Quote (evoendo @ Mar 19 2017 05:32am)
everyone is a multi
I think most multi are 2017 users maybe some 2016. Joe, I'm gonna need to have you cut down on the spam just a tad my friend. Feel free to join though!
Decarnate
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#5377
Mar 19 2017 02:09pm
Now open for challenges!
The GvG Ladder
East Non Ladder GM Dueling
_______________________________________________________
Ghost Rankings
1
D2JSP:
MetroThuggin
BNET: Salim
CHAR: Thugga
2
D2JSP:
DrizzyUAP
BNET: Sleeper
CHAR: MB
3
D2JSP:
Platypus
BNET: Platy
CHAR: Platy
4
D2JSP:
CROCHA
BNET: Prodigy
CHAR: Barb
5
D2JSP:
Decarnate
BNET: Decarnate
CHAR: Seep
6
D2JSP:
GSpurs
BNET: Marshmallow
CHAR: Whirlwind
_______________________________________________________
Pending Matches
None
____________________________________
Rules of GvG
1] In order to compete on this ladder, you must use a Ghost. This ladder defines "Ghost" as an Assassin that uses (at minimum) an variation of Chaos Claw + Enigma + a Secondary Claw with CTA on swap. (Shields, Windowmaker, etc... are not allowed)
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] Only one hard base point can be used in any light or fire based traps. Claws with + to trap skills base are acceptable.
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM. (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge the next rank up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel unless the person being challenged accepts to do the duel at an early time.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or document/record it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair. The only exception to this rule are claw based runewords.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] Duels for the #1 spot are "Must Win By 2" (aka 5-3) or "First To 7" wins - whichever comes first.
20] "Vacation Status" may be authorized for up to 7 days. When on vacation status, participants are to challenge around that person, as if they are not there.
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+). Exceptions made on case by case basis.
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
25] Challenging up goes one of two ways, depending on how many participants are ranked on the ladder. In the event of fewer than 10 participants, player may only challenge for rank directly above him (ie: #4 vs #3) but with 10+ participants, players may challenge up to two ranks above, with exceptions made for vacation status, as per rule 20.
thesteve99
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#5378
Mar 19 2017 07:03pm
Nice to see some activity!!!
Juggaloryda0420 // DoornailDorothy
DrizzyUAP
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#5379
Mar 19 2017 07:06pm
Challenge Patrick
I won. Gds
This post was edited by DrizzyUAP on Mar 19 2017 07:31pm
Gagliano
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#5380
Mar 19 2017 07:37pm
lost 5-4 with 1 life
when i was up 4-1 ?
rick the comeback kid
gds via choppy duels
This post was edited by MetroThuggin on Mar 19 2017 07:37pm
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