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Member
Posts: 39,556
Joined: Apr 12 2010
Gold: 14,905.69
May 11 2016 02:33pm
Quote (Mykechi123 @ May 11 2016 03:17pm)
Sad will be joining in the next week or so want too get some more practice days in when her level job is done B)


:hail: You da man Myke. Good sheit lol.

Quote (J2J @ May 11 2016 12:14pm)
Challenge Fox for 1 spot pming


We can duel but its going to need to be after 11PM so it qualifies as 48 hours.

Looking forward to the challenge brotha.

This post was edited by Foxist on May 11 2016 02:33pm
Member
Posts: 1,307
Joined: Apr 2 2013
Gold: 2.00
May 11 2016 03:30pm
Quote (omgwtfisthat @ May 10 2016 04:11pm)
Would like to challenge for #5 spott pming


Challenging whurl for #5 spot

W
Member
Posts: 1,307
Joined: Apr 2 2013
Gold: 2.00
May 11 2016 08:10pm
Okay guys char and acc change I'm no longer cheater or the acc lagg

NEW ACC: Dhmod-

Char name :DBMod
98 sin
Member
Posts: 28,215
Joined: Apr 25 2007
Gold: 1.25
May 11 2016 08:12pm


The GvG Ladder
East Non Ladder GM Dueling


Mediators:
Foxist
Corey



_______________________________________________________


Ghost Rankings


1
D2JSP: Foxist
BNET: ocean.
CHAR: Fox

2
D2JSP: J2J
BNET: Jhicks
CHAR: Deaf

3
D2JSP: Corey
BNET: Coreyj0193
CHAR: Whirlz

4
D2JSP: lethal_oli
BNET: 418
Char: Whurl

5
D2JSP: DeathAwaitsUs
BNET: Jo)sh
Char: Eureka

6
D2JSP: Roukas
BNET: Roukas
CHAR: Carve

7
D2JSP: omgwtfisthat
BNET: lag-
CHAR: Cheater

8
D2JSP: Page_99
BNET: manipulate
CHAR: manipulate

_______________________________________________________



Pending Matches

7
D2JSP: omgwtfisthat
BNET: lag-
CHAR: Cheater

Challenges (May 10 2016 06:11pm)

6
D2JSP: Roukas
BNET: Roukas
CHAR: Carve
_______________________________________________________


Rules of GvG


1] In order to compete on this ladder, you must use a Ghost. This ladder defines "Ghost" as an Assassin that uses (at minimum) an variation of Chaos Claw + Enigma + a Secondary Claw with CTA on swap. (Shields, Windowmaker, etc... are not allowed)
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] Only one hard base point can be used in any light or fire based traps. Claws with + to trap skills base are acceptable.
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM. (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge the next rank up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel unless the person being challenged accepts to do the duel at an early time.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or document/record it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair. The only exception to this rule are claw based runewords.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] Duels for the #1 spot are "Must Win By 2" (aka 5-3) or "First To 7" wins - whichever comes first.
20] "Vacation Status" may be authorized for up to 7 days. When on vacation status, participants are to challenge around that person, as if they are not there.
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+). Exceptions made on case by case basis.
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
25] Challenging up goes one of two ways, depending on how many participants are ranked on the ladder. In the event of fewer than 10 participants, player may only challenge for rank directly above him (ie: #4 vs #3) but with 10+ participants, players may challenge up to two ranks above, with exceptions made for vacation status, as per rule 20.
[/QUOTE][/CENTER]

This post was edited by Corey on May 11 2016 08:13pm
Member
Posts: 1,307
Joined: Apr 2 2013
Gold: 2.00
May 11 2016 08:46pm
Quote (Corey @ May 11 2016 07:12pm)
http://i188.photobucket.com/albums/z266/Decarnate/GVG23_zps5aac907d.jpeg

The GvG Ladder
East Non Ladder GM Dueling


Mediators:
Foxist
Corey



_______________________________________________________


Ghost Rankings


1
D2JSP: Foxist
BNET: ocean.
CHAR: Fox

2
D2JSP: J2J
BNET: Jhicks
CHAR: Deaf

3
D2JSP: Corey
BNET: Coreyj0193
CHAR: Whirlz

4
D2JSP: lethal_oli
BNET: 418
Char: Whurl

5
D2JSP: DeathAwaitsUs
BNET: Jo)sh
Char: Eureka

6
D2JSP: Roukas
BNET: Roukas
CHAR: Carve

7
D2JSP: omgwtfisthat
BNET: lag-
CHAR: Cheater

8
D2JSP: Page_99
BNET: manipulate
CHAR: manipulate

_______________________________________________________



Pending Matches

7
D2JSP: omgwtfisthat
BNET: lag-
CHAR: Cheater

Challenges (May 10 2016 06:11pm)

6
D2JSP: Roukas
BNET: Roukas
CHAR: Carve
_______________________________________________________


Rules of GvG


1] In order to compete on this ladder, you must use a Ghost. This ladder defines "Ghost" as an Assassin that uses (at minimum) an variation of Chaos Claw + Enigma + a Secondary Claw with CTA on swap. (Shields, Windowmaker, etc... are not allowed)
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] Only one hard base point can be used in any light or fire based traps. Claws with + to trap skills base are acceptable.
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM. (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge the next rank up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel unless the person being challenged accepts to do the duel at an early time.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or document/record it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair. The only exception to this rule are claw based runewords.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] Duels for the #1 spot are "Must Win By 2" (aka 5-3) or "First To 7" wins - whichever comes first.
20] "Vacation Status" may be authorized for up to 7 days. When on vacation status, participants are to challenge around that person, as if they are not there.
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+). Exceptions made on case by case basis.
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
25] Challenging up goes one of two ways, depending on how many participants are ranked on the ladder. In the event of fewer than 10 participants, player may only challenge for rank directly above him (ie: #4 vs #3) but with 10+ participants, players may challenge up to two ranks above, with exceptions made for vacation status, as per rule 20.
[/CENTER][/QUOTE]

Yo haven't heard from #6 in awhile he ain't been on nuttin so I was gunna challenge #4 whurl and also changed my Acc to
Acc: Dhmod-
Sin name -DBMod lvl 98 sin
Member
Posts: 17,878
Joined: Sep 2 2010
Gold: 40.00
May 11 2016 09:44pm
Gds Fox Was Really Gds

I beat fox back for number 1
Member
Posts: 39,556
Joined: Apr 12 2010
Gold: 14,905.69
May 11 2016 09:46pm
Quote (J2J @ May 11 2016 10:44pm)
Gds Fox Was Really Gds

I beat fox back for number 1


Gds brotha. Look forward to dueling you within the next 48 hours if I don't get challenged and lose to Corey >_<

Off to the gym I go
Member
Posts: 1,307
Joined: Apr 2 2013
Gold: 2.00
May 13 2016 08:36am
Changed my Acc name to Dhmod-
Char : DBMod

Beat #6 last night Gds bro 5-1

Would like to challenge #4 lethal_oil pming
Member
Posts: 1,307
Joined: Apr 2 2013
Gold: 2.00
May 13 2016 03:54pm
Change that challenge #5 Deathawaitsus
pmd
Member
Posts: 39,556
Joined: Apr 12 2010
Gold: 14,905.69
May 13 2016 04:00pm

The GvG Ladder
East Non Ladder GM Dueling


Mediators:
Foxist
Corey



_______________________________________________________


Ghost Rankings


1
D2JSP: J2J
BNET: Jhicks
CHAR: Deaf

2
D2JSP: Foxist
BNET: ocean.
CHAR: Fox

3
D2JSP: Corey
BNET: Coreyj0193
CHAR: Whirlz

4
D2JSP: lethal_oli
BNET: 418
Char: Whurl

5
D2JSP: DeathAwaitsUs
BNET: Jo)sh
Char: Eureka

6
D2JSP: omgwtfisthat
BNET: Dhmod-
CHAR: DBMod

7
D2JSP: Roukas
BNET: Roukas
CHAR: Carve

8
D2JSP: Page_99
BNET: manipulate
CHAR: manipulate

_______________________________________________________



Pending Matches

6
D2JSP: omgwtfisthat
BNET: Dhmod-
CHAR: DBMod

Challenges (May 13 2016 05:54pm)

5
D2JSP: D2JSP: DeathAwaitsUs
BNET: Jo)sh
Char: Eureka
_______________________________________________________


Rules of GvG


1] In order to compete on this ladder, you must use a Ghost. This ladder defines "Ghost" as an Assassin that uses (at minimum) an variation of Chaos Claw + Enigma + a Secondary Claw with CTA on swap. (Shields, Windowmaker, etc... are not allowed)
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] Only one hard base point can be used in any light or fire based traps. Claws with + to trap skills base are acceptable.
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM. (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge the next rank up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel unless the person being challenged accepts to do the duel at an early time.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or document/record it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair. The only exception to this rule are claw based runewords.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] Duels for the #1 spot are "Must Win By 2" (aka 5-3) or "First To 7" wins - whichever comes first.
20] "Vacation Status" may be authorized for up to 7 days. When on vacation status, participants are to challenge around that person, as if they are not there.
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+). Exceptions made on case by case basis.
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
25] Challenging up goes one of two ways, depending on how many participants are ranked on the ladder. In the event of fewer than 10 participants, player may only challenge for rank directly above him (ie: #4 vs #3) but with 10+ participants, players may challenge up to two ranks above, with exceptions made for vacation status, as per rule 20.


This post was edited by Foxist on May 13 2016 04:01pm
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