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Member
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Joined: Feb 13 2005
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Dec 5 2015 06:05am
Quote (DeMeNiC @ Dec 5 2015 06:53am)
Hai


:thumbsup:

This whole ladder needs a Vacation
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Dec 5 2015 03:16pm
Quote (Decarnate @ Dec 5 2015 07:05am)
:thumbsup:

This whole ladder needs a Vacation


Yeah. I agree with this.

All yall gota go on vacation until The Fox gets a new comp.
Member
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Dec 5 2015 10:14pm
Someone Pm me tomorrow if wanna do some gvg!
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Dec 6 2015 08:21am
i lose to zora 2-5 gds
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Dec 6 2015 08:26am
Quote (TheMostHigh @ Dec 6 2015 10:21am)
i lose to zora 2-5 gds



Gd duel Rick I got 1 lucky 1 life win could been a different duel if I died there
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Dec 6 2015 09:00am
Removing Wolf07 for inactivity. update shortly
Member
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Dec 6 2015 10:23am


The GvG Ladder
East Non Ladder GM Dueling


Mediators:
Decarnate
Les_Rocksaregrand



_______________________________________________________


Ghost Rankings


1
D2JSP: fuj
BNET: zora
CHAR: zora

2
D2JSP: TheMostHigh
BNET: snowboard
CHAR: Brawl

3
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni

4
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

5
D2JSP: Corey
BNET: Coreyj0193
CHAR: Whirlz

6
D2JSP: Also
BNET: Termi.nate
CHAR: Terminate



_______________________________________________________



Pending Matches:


NONE

_______________________________________________________



Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] Only one hard base point can be used in any light or fire traps. Claws with + to trap skills base are acceptable.
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or document/record it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair. The only exception to this rule are the Chaos/Fury runewords.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] Duels for the #1 spot are "Must Win By 2" (aka 5-3) or "First To 7" wins - whichever comes first.
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.

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Dec 6 2015 11:06am
Challenge Fuj for #1
Member
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Dec 6 2015 11:31am
Challenge decarnate!
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Dec 6 2015 11:45am
Quote (Corey @ Dec 6 2015 01:31pm)
Challenge decarnate!


Defended good fite good fite indeed yessur.
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