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Sep 10 2015 08:52pm
Noni will join a ww sin ladder :3 heu
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Sep 10 2015 09:05pm
Quote (BertieNana @ Sep 10 2015 09:52pm)
Noni will join a ww sin ladder :3 heu


U suk
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Sep 11 2015 10:39am
chaos + gg cruel ft

lmk if u niggis need
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Sep 13 2015 06:36pm
Quote (BertieNana @ Sep 10 2015 10:52pm)
Noni will join a ww sin ladder :3 heu


A wwsin ladder mite be the next logical step, but imo a spider style L8zing max life rep sin >

We would have to work on a ruleset that imposes balance.

This post was edited by Decarnate on Sep 13 2015 06:37pm
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Sep 13 2015 07:04pm
Quote (Decarnate @ Sep 13 2015 07:36pm)
A wwsin ladder mite be the next logical step, but imo a spider style L8zing max life rep sin >

We would have to work on a ruleset that imposes balance.


Reduced life rep amount

Reduced allowed hybrid damage

thinking that might help it out
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Sep 13 2015 07:18pm
Quote (foxist @ Sep 13 2015 09:04pm)
Reduced life rep amount

Reduced allowed hybrid damage

thinking that might help it out


Definitely a logical step in the right direction! Ty sir.

Curious to see if a wwsin ladder is what the majority would prefer.
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Sep 15 2015 06:00pm
Quote (Decarnate @ Sep 8 2015 10:33pm)
http://i188.photobucket.com/albums/z266/Decarnate/GVG23_zps5aac907d.jpeg

The GvG Ladder
East Non Ladder GM Dueling



Mediators:
Decarnate
Les_Rocksaregrand


Updaters:

Decarnate


http://i39.tinypic.com/fe32hf.jpg



Ghost Rankings


1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

2
D2JSP: BigOleKeithy
BNET: Wh.at
CHAR: What

3
D2JSP: Spinda
BNET: Gastly
CHAR: Gengar



http://i39.tinypic.com/fe32hf.jpg



Pending Matches:


None


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.



Might have to join the ladders got only 3 ghost on it mabe I'll get ruca join with me
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Sep 15 2015 06:23pm
Quote (Decarnate @ Sep 13 2015 08:36pm)
A wwsin ladder mite be the next logical step, but imo a spider style L8zing max life rep sin >

We would have to work on a ruleset that imposes balance.


Yes, l8zing should be monitored, but shit I'd help keep this shit running and it would motivate me to play more.
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Sep 17 2015 03:46pm
Keep it Ghost =\
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Sep 17 2015 03:49pm
Quote (BigOleKeithy @ Sep 17 2015 04:46pm)
Keep it Ghost =\


You interested in selling your gchaos ?

I have a friend ( andersen184 ) who's been trying to get one for a good amount of time.

Lmk :)
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