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Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:18pm




Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:19pm




Member
Posts: 34,935
Joined: Jan 21 2012
Gold: 1,090.50
Banned
Posts: 2,756
Joined: Nov 30 2005
Gold: Locked
Trader: Scammer
Warn: 50%
Aug 10 2015 05:22pm
Seep why did u repost all my screen shots. thanks tho

there are about 50 matches for #1 where people dont even say the scores. they just say " GDs I won "
I fought oni 3 times for #1, 2 of which I lost 4-5...

Your clearly abusing the fact that your the updated/runner of this



Quote (KFClol @ Aug 10 2015 06:19pm)
what kind of dumb shit is that? you have to win by 2? just do a ft5 lmao


He claims that its for "lucky claw blocks" But that doesnt really make a damn bit of sense, since the next 2 duels could potentially be "lucky" blocks on other side of things



And to Seep:

We have FT5'd 10 times, I won 6 of them, you won 4.

Member
Posts: 34,935
Joined: Jan 21 2012
Gold: 1,090.50
Aug 10 2015 05:23pm
lucky claw blocks? that makes zero sense at all to add more rounds for LOL
Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:23pm

As per my last screenshot, I think its time Rick answered for the numerous scams he has committed over the years.

He can afford to drop thousands of $ on pixels every month, surely he can afford to pay back each and every person he's fucked over.

I will leave it up to participants and well known GM community members to cast their vote, but I personally hope he decides to see to his locked/scammer tag being removed so that he may rejoin the ladder.
Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:25pm
Quote (KFClol @ Aug 10 2015 07:19pm)
what kind of dumb shit is that? you have to win by 2? just do a ft5 lmao


Quote (KFClol @ Aug 10 2015 07:23pm)
lucky claw blocks? that makes zero sense at all to add more rounds for LOL


You are not part of this ladder, so your input is not valid at all here. Run along please and let the gentlemen have a discussion.

Regardless if its right or wrong in the eyes of the participants, its a rule we have had for some time now and no one has complained or disputed it until now.
Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:28pm


The GvG Ladder
East Non Ladder GM Dueling



Mediators:
Decarnate
Les_Rocksaregrand


Updaters:

Decarnate






Ghost Rankings


1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

2
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni
*Vacation Status*

3
D2JSP: Spinda
BNET: Gastly
CHAR: Gengar

4
D2JSP: (Rick)
BNET: Snowboard
CHAR: Brawl

5
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

6
D2JSP: gato26
BNET: akamagic
CHAR: Salim

7
D2JSP: BigOleKeithy
BNET: Jared-
CHAR: Byakuya

8
D2JSP: Ludakris
BNET: sl4m
CHAR: Osama

9
D2JSP: 4Real
BNET: Rene
CHAR: Beat

10
D2JSP: Roukas
BNET: Roukas
CHAR: Carve

11
D2JSP: rbads
BNET: Ronnie
CHAR: Niki







Pending Matches:


5
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

Challenges (8/9):

3
D2JSP: Spinda
BNET: Gastly
CHAR: Gengar


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.


Member
Posts: 95
Joined: Jul 18 2015
Gold: 0.00
Aug 10 2015 05:30pm
Kek
Member
Posts: 29,062
Joined: Feb 13 2005
Gold: 150.00
Aug 10 2015 05:33pm


The GvG Ladder
East Non Ladder GM Dueling



Mediators:
Decarnate
Les_Rocksaregrand


Updaters:

Decarnate






Ghost Rankings


1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

2
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni
*Vacation Status*

3
D2JSP: Spinda
BNET: Gastly
CHAR: Gengar

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

5
D2JSP: gato26
BNET: akamagic
CHAR: Salim

6
D2JSP: BigOleKeithy
BNET: Jared-
CHAR: Byakuya

7
D2JSP: Ludakris
BNET: sl4m
CHAR: Osama

8
D2JSP: 4Real
BNET: Rene
CHAR: Beat

9
D2JSP: Roukas
BNET: Roukas
CHAR: Carve

10
D2JSP: rbads
BNET: Ronnie
CHAR: Niki







Pending Matches:


5
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

Challenges (8/9):

3
D2JSP: Spinda
BNET: Gastly
CHAR: Gengar


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.

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