Quote (xAsceticx @ 9 Nov 2014 01:39)
So what? that just adds more strategy to builds. There are only 4 classes allowed to do melee? So basically I couldn't make a non enchant melee sorc to melee? like i can understand why enchant wouldnt be allowed because it is basically a magic skill but i cant bring an ES/Frozen armor sorc to fight? lol. I just find it silly taking away different strategies to make everyone build the same way. You are right, dont fix what isnt broken. So why break whats already there and fix it towards one specific strategy? That is what i mean by watered down.
A Sorceress is a caster. It's the only class of character that has an obvious intention, why would you make her go against her nature.
Frozen armor == cold damage > 200.
The answer to that question is a sorceress is too OP with that reflective dmg frozen armor shit. That would give them the advantage to any other class because they don't even have to attack to deal damage.
You can't use that for the same reason a zealer can't use a tap build vs a non-paladin character. Since no other class can have that high % chance to cast tap in a GM way, the exile would give THEM too much of an advantage to be considered GM.
This post was edited by Vrael on Nov 9 2014 02:10am