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Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 21 2015 01:10am


The GvG Ladder
East Non Ladder GM Dueling



Mediators:

Decarnate
Mstrforce


Updaters:

Decarnate







Ghost Rankings


1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

2
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni

3
D2JSP: MikeJackson4201
BNET: Snowboard
CHAR: Stab

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

5
D2JSP: XceptionaL
BNET: 393305
CHAR: Power

6
D2JSP: lacapitale
BNET: hyb.sin
CHAR: Hybsin

7
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

8
D2JSP: gato26
BNET: akamagic
CHAR: Salim

9
D2JSP: tlacoe79
BNET: tlacoe
CHAR: Nevvb

10
D2JSP: Jamaal
BNET: iTunes.
CHAR: Rebel







Pending Matches:


2
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni

Challenges (2/19):

1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep


-~-

6
D2JSP: XceptionaL
BNET: 393305
CHAR: Power

Challenges (2/18):

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
Member
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Joined: Nov 3 2008
Gold: 784.00
Feb 21 2015 05:10pm
Is any1 intrested in a gg history unnamed gclaw and 08 lords.
Member
Posts: 5,330
Joined: Feb 24 2007
Gold: 0.00
Feb 21 2015 05:58pm
Quote (Duty @ Feb 21 2015 07:10pm)
Is any1 intrested in a gg history unnamed gclaw and 08 lords.


Gclaw perhaps only if for a friendly price
Member
Posts: 49,835
Joined: Apr 30 2004
Gold: 4,427.00
Feb 21 2015 07:17pm
Quote (Duty @ Feb 21 2015 07:10pm)
Is any1 intrested in a gg history unnamed gclaw and 08 lords.



Is that the last unnamed permed gclaw left on east that I sold you?
Member
Posts: 23,967
Joined: Jun 7 2010
Gold: 1,111.11
Feb 21 2015 07:29pm
Quote (Azn Masta @ Feb 21 2015 08:17pm)
Is that the last unnamed permed gclaw left on east that I sold you?


You gonna tell me why you got 11-0'd on 4 of your chars to 1 of my chars?

You look mad.
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 21 2015 07:54pm
Quote (Azn Masta @ Feb 21 2015 08:17pm)
Is that the last unnamed permed gclaw left on east that I sold you?


The last? :huh:
Member
Posts: 49,835
Joined: Apr 30 2004
Gold: 4,427.00
Feb 22 2015 11:56am
GD's. I regained #1 spot.

Looking forward to next time.
Banned
Posts: 2,756
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Trader: Scammer
Warn: 50%
Feb 22 2015 12:06pm
challenge da seepzor
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 22 2015 12:15pm
Quote (rickcarson82 @ Feb 22 2015 01:06pm)
challenge da seepzor



Sorry Rick, I'm taking a break.

After some duels with lacapitale last night it became clear to me that my lag issue is only getting worse.

Despite this, I went into my Ft5 with Aaron today with an unyielding lag spike that seemed to have been shit forth from the ass of Mephisto himself.

For now I'm going to drop from the ladder until I can either get a new laptop running or find some way to resolve this one.

GL to all.
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Feb 22 2015 12:17pm


The GvG Ladder
East Non Ladder GM Dueling



Mediators:

Decarnate
Mstrforce


Updaters:

Decarnate







Ghost Rankings


1
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni

2
D2JSP: MikeJackson4201
BNET: Snowboard
CHAR: Stab

3
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

4
D2JSP: XceptionaL
BNET: 393305
CHAR: Power

5
D2JSP: lacapitale
BNET: hyb.sin
CHAR: Hybsin

6
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

7
D2JSP: gato26
BNET: akamagic
CHAR: Salim

8
D2JSP: tlacoe79
BNET: tlacoe
CHAR: Nevvb

9
D2JSP: Jamaal
BNET: iTunes.
CHAR: Rebel







Pending Matches:


6
D2JSP: XceptionaL
BNET: 393305
CHAR: Power

Challenges (2/18):

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.


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