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Feb 13 2015 09:08pm
5-3 Hybsin gds bro!
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Feb 16 2015 01:22am
ISO gvg duels wanan c if my feral can compete with ur guys gg claw...
gvg23/23 is up.
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Feb 17 2015 01:44pm
To da Rizual: Can we dool tonight?
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Feb 17 2015 01:59pm
defended vs twinn! gds man!! <3
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Feb 17 2015 02:10pm
Quote (XceptionaL @ Feb 17 2015 01:59pm)
defended vs twinn! gds man!! <3



gds. forever #8.

challenge hybsin again.
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Feb 17 2015 02:29pm
Rulez #10

The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel. :blush:
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Feb 17 2015 03:10pm
My feral claw has been sold b4 I could duel any1 :( I guess I'm gonna have to use an even worse claw for u guys to duel me :P
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Feb 17 2015 03:25pm


The GvG Ladder
East Non Ladder GM Dueling



Mediators:

Decarnate
Mstrforce


Updaters:

Decarnate







Ghost Rankings


1
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

2
D2JSP: Azn Masta
BNET: Azn_Mastabui
CHAR: Oni

3
D2JSP: Duty
BNET: ClanNatural
CHAR: Sin

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

5
D2JSP: MikeJackson4201
BNET: Snowboard
CHAR: Stab

6
D2JSP: XceptionaL
BNET: 393305
CHAR: Power

7
D2JSP: lacapitale
BNET: hyb.sin
CHAR: Hybsin

8
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

9
D2JSP: gato26
BNET: akamagic
CHAR: Salim

10
D2JSP: tlacoe79
BNET: tlacoe
CHAR: Nevvb

11
D2JSP: Jamaal
BNET: iTunes.
CHAR: Rebel








Pending Matches:


8
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

Challenges (2/17):

7
D2JSP: lacapitale
BNET: hyb.sin
CHAR: Hybsin

-~-

5
D2JSP: MikeJackson4201
BNET: Snowboard
CHAR: Stab

Challenges (2/13):

4
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz


_______________________________________________________




Rules of GvG:



1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.

Member
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Feb 17 2015 04:18pm
Any is open too modify rule for : If you lose a Challenge you must wait 12 Hours before posting another challenge and 48 Hours to re-challenge the same person.
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Feb 17 2015 05:08pm
Quote (lacapitale @ Feb 17 2015 06:18pm)
Any is open too modify rule for : If you lose a Challenge you must wait 12 Hours before posting another challenge and 48 Hours to re-challenge the same person.



I agree on the 3 day grace period, but I feel a 12hour wait for another challenge is too much. Drop second part
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