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Legit Dueling
> Gvg Ladder > East Softcore Non Ladder
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rickcarson82
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#1641
Jan 17 2015 06:46pm
Anyways I was #3. Good enough for me!
Ill be back up there hopefully. Gds ppl
Decarnate
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#1642
Jan 17 2015 08:02pm
Quote (Duty @ Jan 17 2015 07:28pm)
Challenge #2 Mikezor!!Whoooah these duels gonna be fun tonight.
Gds, defended!!
The GvG Ladder
East Non Ladder GM Dueling
Mediators:
Decarnate
Mstrforce
Updaters:
Decarnate
Mstrforce
Ghost Rankings
1
D2JSP:
Azn Masta
BNET: Azn_Mastabui
CHAR: Oni
2
D2JSP:
Decarnate
BNET: Decarnate
CHAR: Seep
3
D2JSP:
Duty
BNET: ClanNatural
CHAR: Sin
4
D2JSP:
lacapitale
BNET: Talons
CHAR: Talons
5
D2JSP:
MikeJackson4201
BNET: Snowboard
CHAR: Stab
6
*Vacation Status*
D2JSP:
XceptionaL
BNET: 393305
CHAR: Power
7
D2JSP:
D0MAIN
BNET: Rizal-
CHAR: Riz
8
D2JSP:
Schuetz
BNET: Bae
CHAR: Fool
9
D2JSP:
twinned
BNET: twinn-
CHAR: Twinn
10
D2JSP:
foxist
BNET: Ocean.
CHAR: Rat
Pending Matches:
NONE
_______________________________________________________
Rules of GvG:
1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
This post was edited by Decarnate on Jan 17 2015 08:03pm
lacapitale
Member
Posts: 11,705
Joined: Sep 18 2011
Gold
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939.00
#1643
Jan 17 2015 08:17pm
5-3 vs coa gds
Decarnate
Member
Posts: 28,836
Joined: Feb 13 2005
Gold
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500.00
#1644
Jan 17 2015 09:04pm
Quote (lacapitale @ Jan 17 2015 09:17pm)
5-3 vs coa gds
CoA is not on this ladder lol
lacapitale
Member
Posts: 11,705
Joined: Sep 18 2011
Gold
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939.00
#1645
Jan 17 2015 09:07pm
my bad Fool
fool duel before stab
and is challenge me after....
This post was edited by lacapitale on Jan 17 2015 09:12pm
Decarnate
Member
Posts: 28,836
Joined: Feb 13 2005
Gold
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500.00
#1646
Jan 17 2015 09:08pm
The GvG Ladder
East Non Ladder GM Dueling
Mediators:
Decarnate
Mstrforce
Updaters:
Decarnate
Mstrforce
Ghost Rankings
1
D2JSP:
Azn Masta
BNET: Azn_Mastabui
CHAR: Oni
2
D2JSP:
Decarnate
BNET: Decarnate
CHAR: Seep
3
D2JSP:
Duty
BNET: ClanNatural
CHAR: Sin
4
D2JSP:
lacapitale
BNET: Talons
CHAR: Talons
5
D2JSP:
Schuetz
BNET: Bae
CHAR: Fool
6
*Vacation Status*
D2JSP:
XceptionaL
BNET: 393305
CHAR: Power
7
D2JSP:
D0MAIN
BNET: Rizal-
CHAR: Riz
8
D2JSP:
MikeJackson4201
BNET: Snowboard
CHAR: Stab
9
D2JSP:
twinned
BNET: twinn-
CHAR: Twinn
10
D2JSP:
foxist
BNET: Ocean.
CHAR: Rat
Pending Matches:
4
D2JSP: lacapitale
BNET: Talons
CHAR: Talons
Challenges (1/17):
3
D2JSP: Duty
BNET: ClanNatural
CHAR: Sin
_______________________________________________________
Rules of GvG:
1] Chaos Claw must be used to compete on this ladder.
2] Stacked PR up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the PLR/stack comes from, if need be.)
3] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
4] Duels take place in Hell Difficulty, in the Blood Moor.
5] Both players must say "go" or "g" for a duel to begin.
6] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
7] No hacks of any kind.
8] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
9] Absolutely NO pre-buff; you must pre-cast with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
10] Upon winning a challenge, you may challenge up immediately. The loser must wait 48 hours before being allowed to issue a new challenge to the winner of the previous duel.
11] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
12] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a Mediator to watch the duel (or fraps it yourself).
13] Items that have spell charges are allowed but charges may not be used.
14] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
15] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels. If there is a dispute that cannot be settled, a reduel may be required with Mediation.
16] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
17] Any time a player touches the stash once the FT5 has begun, they shall Save/Exit/Rejoin ASAP & show their gear/inventory to a Mediator, upon discretion of the other player.
18] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
19] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
20] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
21] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
22] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
23] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
24] This ladder is for GM dueling and as such, all members are required to treat each other with respect and courtesy in-game and on Jsp or face being suspended and possibly kicked from the ladder/banned.
This post was edited by Decarnate on Jan 17 2015 09:21pm
lacapitale
Member
Posts: 11,705
Joined: Sep 18 2011
Gold
:
939.00
#1647
Jan 17 2015 09:10pm
Challenge Duty for Rank #3
twinned
Member
Posts: 2,469
Joined: Nov 3 2013
Gold
:
31.01
#1648
Jan 17 2015 10:47pm
challenge Stab.
Foxist
Member
Posts: 36,910
Joined: Apr 12 2010
Gold
:
20,295.89
#1649
Jan 18 2015 01:48am
Drop me out of ladder
I'll rejoin when I[m less busy >_<
Too much work/training atm no time for D2
Azn Masta
Member
Posts: 49,835
Joined: Apr 30 2004
Gold
:
4,427.00
#1650
Jan 18 2015 01:42pm
Quick!! Somone dethrone Mike. He respec'd into a new setup to take me down.
I R SCURRED!
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