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Member
Posts: 49,835
Joined: Apr 30 2004
Gold: 4,427.00
Nov 18 2014 06:32pm
Quote (Decarnate @ Nov 18 2014 11:44am)
Challenge Oni All WWsin


defended gds

I challenge Riz. I am free all day until Thursday... Lets get it done tonight or tomorrow at latest

This post was edited by Azn Masta on Nov 18 2014 06:37pm
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Nov 18 2014 06:56pm
Quote (Azn Masta @ Nov 18 2014 08:32pm)
defended gds

I challenge Riz. I am free all day until Thursday... Lets get it done tonight or tomorrow at latest


Gds to you and twinned. Hopefully I can get my internet sorted out before next time :)
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Gold: 939.00
Nov 18 2014 07:50pm
Challenge: Domain Speed

This post was edited by lacapitale on Nov 18 2014 07:50pm
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Nov 18 2014 08:47pm
Challenge CoA for Power.





The GvG Ladder
East Non Ladder GM Dueling



Mediators:

Les_Rocksaregrand

Updaters:

Decarnate






Power GvG Division


1
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

2
D2JSP: Bae
BNET: woogie
CHAR: CoA

3
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

4
D2JSP: lacapitale
BNET: Talons
CHAR: Talons

5
D2JSP: twinned
BNET: twinn-
CHAR: Twinn



Power Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1) Maximum Fcr allowed is not to exceed 64%.
2) Enigma and a secondary claw must be used.



________________________________________________________



Speed GvG Division


1
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni

2
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

3
D2JSP: SmokeCubanz
BNET: Snowboard
CHAR: Stab

4
D2JSP: lacapitale
BNET: Talons
CHAR: Talons

5
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

6
D2JSP: Decarnate
BNET: Decarnate
BNET: Seep



Speed Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1) Minimum Fcr allowed is to be no less than 65%.
2) Enigma and a secondary claw must be used.



________________________________________________________



All WWsin vs WWsin Division


1
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

2
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni

3
D2JSP: Decarnate
BNET: Decarnate
BNET: Seep

4
D2JSP: SmokeCubanz
BNET: Snowboard
CHAR: Stab

5
D2JSP: lacapitale
BNET: Talons
CHAR: Talons



All WWsin Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1) Only the Universal GvG Rules apply. Anything else is fair game.








Pending Matches:



Power


3
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

Challenges (11/18):

2
D2JSP: Bae
BNET: woogie
CHAR: CoA


Speed


2
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

Challenges (11/17):

1
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni


All WWsin


None




Universal Rules of GvG:



1] Duels take place in Hell Difficulty, in the Blood Moor.
2] Both players must say "go" or "g" for a duel to begin.
3] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4] No hacks of any kind.
5] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
6] Use your own BO with the gear you use during duels.
7] Absolutely NO pre-buff; you must cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
8] Stacked poison resist up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the plr/stack comes from, if need be.)
9] Use/recasting of Shadow Master/Warrior are allowed.
10] You can only challenge the same person once in the span of 48 hours unless they accept it first. After challenging the same person two times in a row, a minimum 3 day "grace period" must be given before rechallenging a third time.
11] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
12] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
13] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
14] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a mediator to watch the duel or fraps it yourself.
15] Items that have spell charges are allowed but charges may not be used.
16] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
17] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels.
18] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
19] Any time either player touches the stash (for any length of time), they are to Save/Exit & Rejoin ASAP and show their gear/inventory, upon discretion of the other player.
20] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
21] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
22] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
23] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges. You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
24] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
25] Chaos Claw must be used to compete on this ladder.
Member
Posts: 49,835
Joined: Apr 30 2004
Gold: 4,427.00
Nov 18 2014 09:48pm
Done forget I'm in challenge with domain for All WW sin.

we prob get that done tomorrow or thursday morning. i'm busy otherwise :/ niggers was supposed to duel me tonight but afk last 4 hrs

This post was edited by Azn Masta on Nov 18 2014 09:50pm
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Nov 18 2014 10:11pm
Quote (Azn Masta @ Nov 18 2014 11:48pm)
Done forget I'm in challenge with domain for All WW sin.

we prob get that done tomorrow or thursday morning. i'm busy otherwise :/ niggers was supposed to duel me tonight but afk last 4 hrs


Sorry, sir just Rechallenge. The duel is beyond extension.
Member
Posts: 7,924
Joined: Nov 3 2008
Gold: 784.00
Nov 18 2014 10:28pm
Man I'm rlly missing these ghost duels with 5 hour duels on trapper.
Member
Posts: 49,835
Joined: Apr 30 2004
Gold: 4,427.00
Nov 18 2014 10:51pm
Quote (Decarnate @ Nov 19 2014 12:11am)
Sorry, sir just Rechallenge. The duel is beyond extension.


I did lol Post 1001
Member
Posts: 28,836
Joined: Feb 13 2005
Gold: 500.00
Nov 18 2014 11:11pm
Quote (Azn Masta @ Nov 19 2014 12:51am)
I did lol Post 1001


Sneaky bastard. Official'd.
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Trader: Scammer
Warn: 50%
Nov 19 2014 03:21pm
Quote (Decarnate @ Nov 18 2014 07:47pm)
Challenge CoA for Power.



http://i188.photobucket.com/albums/z266/Decarnate/GVG23_zps5aac907d.jpeg

The GvG Ladder
East Non Ladder GM Dueling



Mediators:

Les_Rocksaregrand

Updaters:

Decarnate


http://i39.tinypic.com/fe32hf.jpg



Power GvG Division


1
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

2
D2JSP: Bae
BNET: woogie
CHAR: CoA

3
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

4
D2JSP: lacapitale
BNET: Talons
CHAR: Talons

5
D2JSP: twinned
BNET: twinn-
CHAR: Twinn



Power Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1)  Maximum Fcr allowed is not to exceed 64%.
2)  Enigma and a secondary claw must be used.



________________________________________________________



Speed GvG Division


1
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni

2
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

3
D2JSP: SmokeCubanz
BNET: Snowboard
CHAR: Stab

4
D2JSP: lacapitale
BNET: Talons
CHAR: Talons

5
D2JSP: twinned
BNET: twinn-
CHAR: Twinn

6
D2JSP: Decarnate
BNET: Decarnate
BNET: Seep



Speed Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1)  Minimum Fcr allowed is to be no less than 65%.
2)  Enigma and a secondary claw must be used.



________________________________________________________



All WWsin vs WWsin Division


1
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

2
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni

3
D2JSP: Decarnate
BNET: Decarnate
BNET: Seep

4
D2JSP: SmokeCubanz
BNET: Snowboard
CHAR: Stab

5
D2JSP: lacapitale
BNET: Talons
CHAR: Talons



All WWsin Division Rules:

*Note that these rules are in addition to Universal GvG rule sets.

1)  Only the Universal GvG Rules apply.  Anything else is fair game.




http://i39.tinypic.com/fe32hf.jpg



Pending Matches:



Power


3
D2JSP: Decarnate
BNET: Decarnate
CHAR: Seep

Challenges (11/18):

2
D2JSP: Bae
BNET: woogie
CHAR: CoA


Speed


2
D2JSP: D0MAIN
BNET: Rizal-
CHAR: Riz

Challenges (11/17):

1
D2JSP: Azn Masta
BNET: Azn_MastaBui
CHAR: Oni


All WWsin


None




Universal Rules of GvG:



1] Duels take place in Hell Difficulty, in the Blood Moor.
2] Both players must say "go" or "g" for a duel to begin.
3] First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4] No hacks of any kind.
5] No healing or rejuvination potions, wells, shrines, antidote potions, PvM leeching, or healing of any kind, etc... (Life Rep. up to 40 is permitted).
6] Use your own BO with the gear you use during duels.
7] Absolutely NO pre-buff; you must cast venom with the gear you will be dueling in. Carrying anything in your inventory except for charms is considered BM (IE. Cube for buffing)
8] Stacked poison resist up to 85% and/or up to 75% poison length reduced by gear is allowed. (You must show belt + potions along with gear to prove where the plr/stack comes from, if need be.)
9] Use/recasting of Shadow Master/Warrior are allowed.
10] You can only challenge the same person once in the span of 48 hours unless they accept it first.  After challenging the same person two times in a row, a minimum 3 day "grace period" must be given before rechallenging a third time.
11] No dodging. This rule is in place for someone who wishes to "hold" their spot. The challenger should be the one initiating a date/time to duel. If the challengee does not give a reasonable reply within 4 days, a dodge may be called. If the  challenger fails to initiate a specific time/date within 4 days, the challenge will automatically be dropped.
12] One base point may be used in light or fire traps. Claws with + to trap skills base are acceptable. (Hybrids are permitted, so long as trap skills beyond 1 base point are not used.)
13] If you town it is a death (on purpose or accidental) unless your opponent agrees otherwise.
14] No excessive use of houses or cornering/mass defensive dueling. If you feel your opponent is too defensive, feel free to pm a mediator to watch the duel or fraps it yourself.
15] Items that have spell charges are allowed but charges may not be used.
16] Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repair.
17] Winner must post legit s/s's of the kills if there is any question as to the outcome of the duels.
18] Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
19] Any time either player touches the stash (for any length of time), they are to Save/Exit & Rejoin ASAP and show their gear/inventory, upon discretion of the other player.
20] If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from the ladder. They may rejoin again later, but will lose rank.
21] For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks.)
22] A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
23] In order to be active on the ladder, you must have PM access or have a GvG Ladder participant to represent you and mediate communication for challenges.  You must also not be away from Jsp for an inordinate amount of time (i.e. several weeks+).
24] Repeated s/e'ing after each death to get around the "Anya bug" is considered BM.
25] Chaos Claw must be used to compete on this ladder.


lmk gn when rdy.
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