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Aug 14 2020 10:03am
Quote (lld_mayhem @ 14 Aug 2020 06:43)
What mods do you want on it?


idk what is auto but:

30/20/9-10 magic resist/2os is where id like it to start
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Aug 14 2020 11:12am
Quote (PCContra @ 14 Aug 2020 08:07)
I have calculate that the best Char lvl = 21, not 26...

Because if we use the same char to buy items in the town, ilvl = 21+ 5 = 26
after crafting ilvl = 26/2+21/2 = 13+10 = 23

affix level spawned on Heavy Gloves ilvl 23 will be
alvl = 23 - 7/2 = 23-3 = 20

Ias = 10 alvl is 20

Am I wrong somewhere ?


should have had a coffee before I read this

This post was edited by Belarathon on Aug 14 2020 11:26am
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Aug 14 2020 11:13am
Quote (Darkss @ Aug 14 2020 06:03pm)
idk what is auto but:

30/20/9-10 magic resist/2os is where id like it to start


Prefix Mechanics mod (1-2 sockets) affix level 10 (Rlvl 7)
Suffix Deflecting (20/30) affix level 11 (Rlvl 8)
Suffix equalibrium (17 fhr) affix level 9 (Rlvl 6)


req lvl of craft = req lvl of highest mod + 10 + (3 x # of mods).

So 8 + 10 + (3*3) = lvl 27 req (so its mathematically possible to get a fourth roll in there as well as long as the 4th add has an rlvl lower than 8)

TLDR, a 17/30-20/2 socket craft is possible, and if you are really lucky, it might spawn with a 9-10% magic resist as an automod

I actually think either Trev or snipa has one of these already.

In terms of actually rolling one, id have to do a bit more math (currently watching netflix with wifey), but all of the shield adds are super low Rlvl.

So i think theoretically a lvl 15 would work because that is the earliest level you can shop kite shields. But you would need a god mode roll to snag 3 or 4 GG mods since you only have a 20% chance at 3-4 mods.

I can put more effort into this later lol.


iso homework checking

This post was edited by lld_mayhem on Aug 14 2020 11:30am
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Aug 14 2020 11:22am
kb gloves=
clvl 32 shopping in act 2 norm means craft ilvl will be 26
qlvl of chain gloves is 12
new alvl = ilvl - (qlvl/2)
this gives you ilvl 26, alvl 20. The perfect alvl for 10 ias mod and still under ilvl 30 so best chance for 1 mod

cb gloves=
clvl 26 shopping in act 2 norm means craft ilvl will be 23
qlvl of heavy gloves is 7
new alvl = ilvl - (qlvl/2)
this gives you ilvl 23, alvl 20. The perfect alvl for 10 ias mod and still under ilvl 20 so best chance for 1 mod

hope that clears up the reasoning
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Aug 14 2020 12:46pm


I just rolled these in single player to test some math, essentially Imp Ward is a 2 mod craft (deflect + extra enhanced def), so that could have just as well been 30-20/2 sock

Gale Badge is a 3 mod Craft, which could have been 10/30-20/2 sock but that dirty attacker takes damage of 3 got in the way. I did approx 50 rolls. Only rolled 1 shield with 2 sockets out of that craft volume.

Looks like you will be in for a bumpy ride trying to get 3-4 mods. Most will be instant throw aways



This post was edited by lld_mayhem on Aug 14 2020 12:48pm
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Aug 14 2020 01:07pm
Quote (lld_mayhem @ Aug 14 2020 01:46pm)
^Darkss

I just rolled these in single player to test some math, essentially Imp Ward is a 2 mod craft (deflect + extra enhanced def), so that could have just as well been 30-20/2 sock

Gale Badge is a 3 mod Craft, which could have been 10/30-20/2 sock but that dirty attacker takes damage of 3 got in the way. I did approx 50 rolls. Only rolled 1 shield with 2 sockets out of that craft volume.

Looks like you will be in for a bumpy ride trying to get 3-4 mods. Most will be instant throw aways

https://i.imgur.com/HaJhFpt.png


please remember to recycle your unwanted crafts, the landfills are already overflowing because of some guy named "trevor".
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Aug 14 2020 01:30pm
Quote (lld_mayhem @ Aug 14 2020 02:46pm)
^Darkss

I just rolled these in single player to test some math, essentially Imp Ward is a 2 mod craft (deflect + extra enhanced def), so that could have just as well been 30-20/2 sock

Gale Badge is a 3 mod Craft, which could have been 10/30-20/2 sock but that dirty attacker takes damage of 3 got in the way. I did approx 50 rolls. Only rolled 1 shield with 2 sockets out of that craft volume.

Looks like you will be in for a bumpy ride trying to get 3-4 mods. Most will be instant throw aways

https://i.imgur.com/HaJhFpt.png


Best part about craft shields-

You can change the color of it with gems.

Green shield :wub:
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Aug 14 2020 01:49pm
Quote (Markhor @ Aug 14 2020 02:30pm)
only good part of craft shields

You can change the color of it with gems.

Green shield :wub:


fixed

also
Quote
How to craft


use cube
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Aug 14 2020 01:50pm
Quote (Markhor @ 14 Aug 2020 15:30)
Best part about craft shields-

You can change the color of it with gems.

Green shield :wub:


express reason i want so i can make a black badge bro :D
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Posts: 26,153
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Aug 14 2020 01:52pm
Quote (lld_mayhem @ 14 Aug 2020 14:46)
^Darkss

I just rolled these in single player to test some math, essentially Imp Ward is a 2 mod craft (deflect + extra enhanced def), so that could have just as well been 30-20/2 sock

Gale Badge is a 3 mod Craft, which could have been 10/30-20/2 sock but that dirty attacker takes damage of 3 got in the way. I did approx 50 rolls. Only rolled 1 shield with 2 sockets out of that craft volume.

Looks like you will be in for a bumpy ride trying to get 3-4 mods. Most will be instant throw aways

https://i.imgur.com/HaJhFpt.png


also caaaute if somthing like gale can spawn with 2os? want
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