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Mar 29 2017 01:10am
Quote (S_M_O_K_E @ Mar 29 2017 03:02pm)
use raven. i had a frenzy tele barb this ladder and there was nothing he couldnt kill (never hosted full p8 games though). equip like in this post: http://forums.d2jsp.org/topic.php?t=76157114&f=87&p=515215214

my only difference was the raven ring, and therefore no cham in gulli but ias jool. you could socket ias/ar, also many leechrings got +ar. plus there's sword mastery, so dont worry - its not pvp. i ended up with 5858 ar after bo and never felt like i need more.

btw i found frenzy much more enjoyable for manual play than ww.


thanks... so my conclusion I think I'll go with this:
dual grief pb
guil helm (ias/ar jool)
highlord
fortitude
SoE
ravenfrost
dual leech rare ring
LoH
gore rider

might merc:
reapers toll
bug fort
andy's

and now comes to skill allocation. what to max? sure I need to max the sword mastery, frenzy (in this case since many people recommended it) other than that what else?
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Mar 29 2017 01:30am
Quote (tobi_damaris @ 29 Mar 2017 09:10)
thanks... so my conclusion I think I'll go with this:
dual grief pb
guil helm (ias/ar jool)
highlord
fortitude
SoE
ravenfrost
dual leech rare ring
LoH
gore rider

might merc:
reapers toll
bug fort
andy's

and now comes to skill allocation. what to max? sure I need to max the sword mastery, frenzy (in this case since many people recommended it) other than that what else?


i did it like this:
max frenzy
max sword mastery + 1pt each: incr. stamina/speed/nat. res/iron skin
max bo, taunt (found this a bit more useful than doubleswing, same bonus to frenzy) + 1pt each: howl, shout, battlecomand
rest into double swing

if you play without eni i'd also stat 1pt leap
berzerk was not needed and imo is a waste of points if not ww
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Mar 29 2017 01:41am
If you use reaper merc use gface instead of andy
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Mar 29 2017 01:43am
Quote (kai_jph @ Mar 29 2017 03:41pm)
If you use reaper merc use gface instead of andy


for the cb right? yea that's a better option
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Mar 29 2017 01:44am
Quote (S_M_O_K_E @ Mar 29 2017 03:30pm)
i did it like this:
max frenzy
max sword mastery + 1pt each: incr. stamina/speed/nat. res/iron skin
max bo, taunt (found this a bit more useful than doubleswing, same bonus to frenzy) + 1pt each: howl, shout, battlecomand
rest into double swing

if you play without eni i'd also stat 1pt leap
berzerk was not needed and imo is a waste of points if not ww


no berserk then how to deal with im?
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Mar 29 2017 01:49am
Quote (tobi_damaris @ Mar 29 2017 09:43am)
for the cb right? yea that's a better option


and DS. Combines with reaper's ds
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Mar 29 2017 01:53am
Quote (kai_jph @ Mar 29 2017 03:49pm)
and DS. Combines with reaper's ds


:thumbsup:
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Mar 29 2017 01:58am
I've played barbs for a while so there's a lot I can say here. Frenzy is certainly for the damage and boss/uber killing, but WW is definitely more fun :)

Since most advice will be repeats of each other, right now I'll just say if you want to switch from the usual Grief or EBotD combo, Death + Destruction are fun especially when going with frenzy (remember procs don't work with WW).

If you're looking to be a one-man wrecking machine in ubers, Grief + LW works beautifully because you're freed from being chained to Dracs (and prebuffing from Treachery) so you can use Steelrends in their place. (Ofc LoH do more damage but I like to be able to move from area to area w/o switching gear). Cranium Basher really ramps up the damage if you go with mace mastery! Don't forget you can use BO sticks (NPC-bought weaps with +3 to warcries) to save the fg on dual CTA's.

Be wary of anyone telling you to use Enigma over Fort; nigma really nerfs you since barbs don't benefit from +skills the way other classes do (i.e., knock it off with bk rings already). Fort is a no-brainer here.

IMHO, maxing Iron Skin is a must. I easily reach 30k+ def with a2 merc. Speaking of, mercs are even more of a personal preference. This guide --> http://forums.d2jsp.org/topic.php?t=34222950 tells you the viable options. Real quick - if you want merc to do damage, a2 nm off with Guilly/Treach/Reaper; if you want a tank that stays alive, a2 norm/hell def with Gaze(cham'd)/Fort/Ebotd.

Also I've always found Metalgrid to be far more useful than Highlord's. This takes care of that pesky attack rating problem.

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Mar 29 2017 02:17am
Quote (waffle20 @ Mar 29 2017 03:58pm)


Also I've always found Metalgrid to be far more useful than Highlord's. This takes care of that pesky attack rating problem.


if you found metalgrid is more useful because of the ar and def then in this case wouldn't it be even better to use The Mahim-Oak Curio since it adds 10% ar and def?
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Mar 29 2017 02:22am
Quote (waffle20 @ Mar 29 2017 09:58am)


Also I've always found Metalgrid to be far more useful than Highlord's. This takes care of that pesky attack rating problem.


You don't need a lot of AR for pvm
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