Quote (Goomshill @ Nov 21 2017 06:10pm)
Five acts*, then 5 repeated acts where the same content is remixed.
All the grinding to raise some imaginary points, all the maps, boss runs, master leveling- its just replaying the same content endlessly, the same skills, same enemies, same bosses, same tilesets
And as far as build-making goes, it already takes out any real competitive motivation when the game is single player, build optimization is important for marginal utility in player vs player games, but in single player grindfests its pretty irrelevant. But then you take that, and compound it with GGG's design philosophy of insufferably micromanaging their metagame and its just odious as all hell. They have a habit of nerfing any build that's good and completely patching out any build that's clever. Virtually everything I've ever done in SnG for D2 would be a complete waste in PoE. I couldn't even do my 'make two full chars' before they managed to nerf both my builds out of existence (lightning warp totems was ruined by lower duration changes, kinetic blast + frost wall was removed entirely)
my biggest gripe with poe is lack of incentive for team play (works well when you have people willing to make pure cuck support builds and bring maps/sextants/chaos, but multiple dps grouping together is actually a net loss)
2nd biggest is trading
pvp is just something that will never be real in the game so I can't be upset about it
This post was edited by majorblood on Nov 21 2017 08:39pm