d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher >
Poll > General Consensus On Trap Doors > Not A Suggestion : Shock Horror
Prev13456Next
Add Reply New Topic New Poll
  Guests cannot view or vote in polls. Please register or login.
Member
Posts: 38,129
Joined: Apr 29 2006
Gold: 8,703.08
Aug 26 2014 02:12am
Quote (PowerTripped @ Aug 26 2014 04:03pm)
Remember 66% is the ones counted out of your total actions that aren't zeros or heals. 4k actions would be about 2640 points which would give you almost two full ranks.  this number shrinks of course as you gain ranks reducing the amount you'd get per climb.  It's pretty dead on.  I'm rank 24 earth so I don't start gaining till lvl25; I'm only gong to get about 2600 actions I'll take the low number and it would give me about 1716 points.  I'd then have to reduce the difference I'd get at lvl60,65,70.  Get roughly 285 actions with this example so lvl60 1 tier difference = 44% - 125, 65 2 tier difference = 22%- 62, lvl70 3 tier difference ~20% -57.  Comes out to 1105~.  to get rank 25 it's 25,000 points. I usually get 4% a climb.  4% of 25,000 = 1,000.  So the only number that's off is that diminishing return number starting at the 3 tier difference.  I could test those to get it exact also.  But it's pretty set on the %'s vs the amount of actions, the gain always comes out the same in all the climbs we've done.


@ bold / blue
Do you use any other charm between level 1-25 to gain profs from those levels? If not, you could/should, like I told a guildy in July/August 2009 to
do this exact same thing and gain ranks in another charm or weapon.

You can also sell/donate your lower Tier charms [Earth], buy/use other type of charms to gain profs there.

Quote (KakeWalk @ Aug 26 2014 06:01pm)
DONE

Results were 333 casts of wind and only ended with 88 prof
Main slot vs Acc slot seemed to not matter at all.(not that it was in question)

Waaay lower than 66% it seems. If you see any mistakes let me know and I'll test again.


If you were 1 hit killing them you will definately get low prof points below 66%.

Wave of 3 = 0-3 prof points when 1 hit killing them = average of 1.5 [50%]... that is IF you are LUCKY

You should use a NON ee charm and compare the difference [same tier as your test], then when restarting [lvl1] again,
Try a TierII with 20% ee on it and compare the numbers again

Hence the reason of my post to comparing Welling to catacombs. Too many variables.
Member
Posts: 15,854
Joined: Aug 5 2008
Gold: 6.60
Aug 26 2014 09:55am
I found a 246 ee lvl 55 longsword in a td. a 210 ee lvl 50 focus in a td. a 189 ee lvl 45 sword with 15 mana syphon in a td. a 172 ee 50 axe in a td.. The best in game spear 260 ee dropped in a td.. so did the 234 ee spear. I was in game for both


Please bold the part that is not good Rick.
Member
Posts: 14,300
Joined: Oct 17 2004
Gold: 2,000.40
Aug 26 2014 10:41am
Since we know there is a cap on tiers to your prof gain, how does this apply past level 71 mobs? I would imagine you would still get the same amount of prof gain since there are no higher tiers monsters can use (unless Paul programmed it in a way that they do but we don't). Although I do not think the risk of trying to get more prof this way would be worthwhile.
Member
Posts: 50,149
Joined: Sep 20 2007
Gold: 81,680.73
Aug 26 2014 11:00am
Fail dbl post stupid smartphone

This post was edited by jlhromeo on Aug 26 2014 11:02am
Member
Posts: 50,149
Joined: Sep 20 2007
Gold: 81,680.73
Aug 26 2014 11:01am
Quote (HylianHero @ Aug 26 2014 12:41pm)
Since we know there is a cap on tiers to your prof gain, how does this apply past level 71 mobs?  I would imagine you would still get the same amount of prof gain since there are no higher tiers monsters can use (unless Paul programmed it in a way that they do but we don't).  Although I do not think the risk of trying to get more prof this way would be worthwhile.


Also curious
Member
Posts: 37,611
Joined: May 3 2007
Gold: 119,903.34
Aug 26 2014 11:13am
Quote (SmokeyMcPot1990 @ Aug 26 2014 10:55am)
I found a 246 ee lvl 55 longsword in a td. a 210 ee lvl 50 focus in a td. a 189 ee lvl 45 sword with 15 mana syphon in a td. a 172 ee 50 axe in a td.. The best in game spear 260 ee dropped in a td.. so did the 234 ee spear. I was in game for both


Please bold the part that is not good Rick.


Your experiences/luck does not mean TDs yield more drops.

I could flip a coin 5 times a day for a week. And just because I got 5 heads on Thursday doesn't mean Thursday has a higher chance to land a coin on heads.

TDs could affect drops, but to determine it you either need an extremely large sample size with multiple people or proof from Paul it does.
Member
Posts: 14,620
Joined: Oct 7 2007
Gold: 0.70
Aug 26 2014 11:17am
Quote (sir_lance_bb @ Aug 26 2014 12:13pm)
Your experiences/luck does not mean TDs yield more drops.

I could flip a coin 5 times a day for a week. And just because I got 5 heads on Thursday doesn't mean Thursday has a higher chance to land a coin on heads.

TDs could affect drops, but to determine it you either need an extremely large sample size with multiple people or proof from Paul it does.


In theory, monster toughness increases drops. Tds make the monsters tougher. It's suppose to work like that and Paul has confirmed that monster toughness equates to more drops or better drops I forget. Not sure if it actually works though, probably does in the slightest bit.

This post was edited by lxxgatmanxxl on Aug 26 2014 11:17am
Member
Posts: 38,129
Joined: Apr 29 2006
Gold: 8,703.08
Aug 26 2014 02:14pm
Quote (HylianHero @ Aug 27 2014 05:41am)
Since we know there is a cap on tiers to your prof gain, how does this apply past level 71 mobs?  I would imagine you would still get the same amount of prof gain since there are no higher tiers monsters can use (unless Paul programmed it in a way that they do but we don't).  Although I do not think the risk of trying to get more prof this way would be worthwhile.


Well, as you stated, we should still be gaining prof points above 71 [as stated by Paul in updates], personally have not tested very much on this, only thing I notice a very long time ago, healing was still working, but not weapons / casting... but that was like frigging ages ago... I will test that a bit more at some time, but all results will just be posted in GC.

Quote (SmokeyMcPot1990 @ Aug 27 2014 04:55am)
I found a 246 ee lvl 55 longsword in a td. a 210 ee lvl 50 focus in a td. a 189 ee lvl 45 sword with 15 mana syphon in a td. a 172 ee 50 axe in a td.. The best in game spear 260 ee dropped in a td.. so did the 234 ee spear. I was in game for both
Please bold the part that is not good Rick.


The only BEST thing I found in a TD, and this was the other night... 78% ee lvl 55 sword, so you are lucky, same goes with those other 4 people in all those runs, they are lucky as well.

Quote (sir_lance_bb @ Aug 27 2014 06:13am)
I could flip a coin 5 times a day for a week. And just because I got 5 heads on Thursday doesn't mean Thursday has a higher chance to land a coin on heads.

TDs could affect drops, but to determine it you either need an extremely large sample size with multiple people or proof from Paul it does.


Quote (lxxgatmanxxl @ Aug 27 2014 06:17am)
In theory, monster toughness increases drops. Tds make the monsters tougher. It's suppose to work like that and Paul has confirmed that monster toughness equates to more drops or better drops I forget. Not sure if it actually works though, probably does in the slightest bit.


Since we have proof in a sense that Monster Difficulty does increase [take map mod example], we can assume that Maps are the new TDs with better chances of everything else.
Member
Posts: 27,603
Joined: Dec 10 2008
Gold: 1,470.74
Aug 26 2014 03:04pm
Quote (HylianHero @ Aug 26 2014 12:41pm)
Since we know there is a cap on tiers to your prof gain, how does this apply past level 71 mobs?  I would imagine you would still get the same amount of prof gain since there are no higher tiers monsters can use (unless Paul programmed it in a way that they do but we don't).  Although I do not think the risk of trying to get more prof this way would be worthwhile.


It's actually less gain but with the growing strength of the monsters it requires a lot more actions so it's masked. I get as much in the lvl71-101 as I do from 25-71. Just from the increase of attacks. Bad thing is that the bulk of the community can't make it to 101 because of the difficulty or the risk death so. But it's there to appease the ones that said the game had become to easy and doing high level events no matter of the gear it's a challenge and fun for all.
Member
Posts: 32,567
Joined: Apr 7 2008
Gold: 20,484.75
Aug 26 2014 06:17pm
Quote (lxxgatmanxxl @ Aug 26 2014 01:17pm)
In theory, monster toughness increases drops. Tds make the monsters tougher. It's suppose to work like that and Paul has confirmed that monster toughness equates to more drops or better drops I forget. Not sure if it actually works though, probably does in the slightest bit.


With that logic, every monster above 101+ Should be dropping GG items! Those Mobs are very very difficulty and should drop good loot, oh wait, they dont!
Go Back To Ladder Slasher Topic List
Prev13456Next
Add Reply New Topic New Poll