Quote (PowerTripped @ Aug 26 2014 11:52am)
Rex please realize how much I've played this game also. The easiest way to count your proph points is to find a well and keep the blue box up to the side while you attack, the box will show you +1 each time you gain a point in proph. From there you can see for yourself using a weapon the same tier you will get 66% of your hits landed that will give you a point to your proph up to the 10 hit cap. Then try it with a weapon 1 tier lower and see for yourself that it drops to 44%, drop two tiers and it will drop to 22% and from then on it's a diminishing return cutting that 22% down to virtually nothing the lower you go plus the fact the lower the weapon the harder it becomes to land a damaging hit. And it's never ever been 0-3 points per hit, for me ever, which is also shown by the box while you attack. About 6 months ago I ran through roughly 4000 wellables with a guildie counting the results and keeping up with it. The test group I did was monsters level 10-25 as I leveled up. I used weapons from same tier to 3 tiers below at first till I realized the drop off on the proph % gained from it. Then I went with me being 5, 10, 15, levels higher etc with the same results.
Just trying to help you out, I do realize that you argue everything anyone says and that I'm spinning my wheels here. But try it my way and see how that works for you.
You test at a well, that means the monster levels are dependent on item dropped in, thus you may NOT get a true reading to your Tier level percentage.
Doing it on normal to EP monsters while exploring catacombs will give you a definative answer [to my understanding because monsters are of equal level].
My prof table is always open in game, even in a group run... nothing new you are telling me.
So far, I gain around 55-60% of prof points using 1-2 Tier levels below monster level, does this mean testing in a well
may change it?
As for 0-3 prof point gain on a hit, if our old GC thread [closed] is not in archives, I can check those again, but I do know that this was the case... only thing
that kept me playing this game was proficiency gain in weapons and charms.
Quote (PowerTripped @ Aug 26 2014 11:53am)
Oh so you're already wrong and I was right omgzorz. try my info and see how it turns out.
I always test what I preach... I do it to either prove myself wrong [which I can handle], or, verify my previous statement.
I won't test welling, monster level to item drop, level of character and tier of item used at time may give an incorrect calculation.
I don't test in such a fickle manner welling.