Quote (DanteBlack @ Oct 13 2012 06:38pm)
always good to see people try break the mould with an old game like this
i wont nitpick because there can always be rewrites and new versions
but i will say this about the dr, i see dr etc as a safety net yes its a good idea to have it but the show just isnt as good with it there
There's a dr option with the stashed s/s, however I do like to have the mb with walk on anyhow, lets me tank about 10 hits before any bvc gets me
Plus you can still have the 99/99 bp options with the full dr as well when using ss and spirit sword, but you lose the majority of the -fr that you need to drop bvc's quickly. Arma's physical damage is nice here, but it's a hard make up for doing 30% more damage on your fissure and arma hits, as well as lowering that extra 30 res. One option is to drop the bp's and just keep your 30/-30 wep on since barbs are relatively easy to tank out, and again, you can use your fissure to force them to ww through to hit your or name lock when they try to move out, staying in your own fissure field in the event they try a cheeky nl back onto you.
A big help here is oak-cast timing. People love to target oaks. Resummon as they tele, watch them land SMACK in the middle of a fire-death field. Dr doesn't have much use when doing things like that
And of course, there's always the obvious fact that so few things actually rely on physical these days, basing off a ss build for the dr leaves you with TONS of holes that are tough to fill without building around a more useful and practical base.
Quote (G0ldF1nG3r @ Oct 13 2012 07:00pm)
I think jmod is better for this char ~4 k life with mb.
Max armagedon is usefull, you can have 21k armagedon at lvl 98 and armagedon protect you when you recast and hit with some physical dommages
nice guide
Yea, someone mentioned that earlier, however again the big issues are the breakpoints there. Plus phoenix gives more of the -res, which I view as more important. The extra life and +max res's for light/fire don't hurt either, but you'd still need mb with spirit like I set him up for that to be a viable option
Plus you're forgetting that his arma still does a respectable 8k, and physical side, that's also being played off with the -enemy fr. I'll be doing quite a bit more arma with levels, but 8k @ lvl 89 has been holding up better than I expected. A lot of stray kills on casters.
Quote (Mokuba @ Oct 13 2012 08:20pm)
Looks nice and all but I would rather go for a gg 2/3 fissure pelt than ravenlore since -efr will be resisted by people that use hotspurs and other resist gear.
I actually tried that, but the big issue again was the docking of the enemy res. While they may use hotspurs and other res gear, most people land around 90-95 fr with that set up, and his base with the 99/99/mb/max res/-50 still sets them back into the 40's. Down into the low 10's with the phoenix on.
Couple in the resist all from rlore and the fact that to make a pelt like that (2/3) usable in normal context, it'd lose the fhr from shael since it'd need 2x facets, well, yea. I tried a 2/10/3 with sdancers to hit the 99fhr bp, but sans the rlore's -res, it just did not do the damage it needed to.
This post was edited by the09resurrect on Oct 13 2012 06:42pm