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May 18 2009 07:30am
well, using a 198 ee dagger, 197 str and 112 dex my guy does 880 average damage and 2502 crit with 2 dagger proficiency

this is just beating a dead horse and it comes down to a matter of opinion and who likes what.
but if you're happy with your result, i am happy for you too.

Quote (coolbreeze @ Mon, May 18 2009, 09:34am)
This is exactly what I'm saying. If I had another 30-40 stat points to spread out, they would go into DEX (since I am at my EE level in STR), thereby, increasing my avg damage. But, first you need your STR to be in line with your weapon's EE.... then have fun with DEX (just make sure you got at least 60-70 DEX no matter what to avoid huge crits taken)



you're missing the point that DEXTERITY IS SUBJECT TO A DIMINISHING RETURN.

Everyone seems to forget that the more dexterity you use, the less of the full effect it has (commonly referred to as the dex nerf)
There is simply no point in this topic to say "well duh I use strength so I am doing better" It is common sense. After xxx dex it simply cannot function in its entirety like it used to.

As your previous examples saying you used 165 dex, of course your damage sucked. It was a waste of 40-50 stats. The comparison is bogus for almost 1 year now.

This post was edited by przy on May 18 2009 07:40am
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May 18 2009 07:34am
Quote (przy @ Mon, May 18 2009, 08:30am)
well, using a 198 ee dagger, 197 str and 112 dex my guy does 880 average damage and 2502 crit with 2 dagger proficiency

this is just beating a dead horse and it comes down to a matter of opinion and who likes what.
but if you're happy with your result, i am happy for you too.


This is exactly what I'm saying. If I had another 30-40 stat points to spread out, they would go into DEX (since I am at my EE level in STR), thereby, increasing my avg damage. But, first you need your STR to be in line with your weapon's EE.... then have fun with DEX (just make sure you got at least 60-70 DEX no matter what to avoid huge crits taken)

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May 18 2009 07:57am
i've tried all different ways.....

I've come to the conclusion that if you have approximately 1.5 str to 1 dex with your mq gear equipped by lvl 71

it will give you a better avg. because you will have more critical strikes

dex will also save the healer from having to heal you so much since dex lessens the amount of critical hits on you
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May 18 2009 09:16am
Quote (Col @ Mon, May 18 2009, 12:06am)
Call me crazy but I prefer plenty of both :wacko:


I agree with this guy, even with axes and daggers, love to see lots of crits
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May 18 2009 09:20am
I just add it all to int... it saves me the headache of trying to decide between str or dex for any given point.
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May 18 2009 09:46am
651,5 is your average dmg from weapon, so ur only 26 average above that, whit my 125 dex i usually whit my monk do like 100-200 dmg average above my weapon average...

Still think dex helps alot...

Quote (danomak @ Mon, May 18 2009, 04:20pm)
I just add it all to int... it saves me the headache of trying to decide between str or dex for any given point.


:rolf: tryed that and like it :)

This post was edited by SuioMdl on May 18 2009 09:48am
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May 18 2009 09:59am
there are a bunch of you in here who are
BAD AT MATH
so I will adress a bunch of points
1. weapon type has nothing to do with how much dex you want
2. your dex should not affect your choice of weapon type
3. Dex is subject to dominishing returns, BUT, when taking into account the fact that the effect of dex and str are multiplicative, THERE IS NO CAP, the more str you have, the more dex you will want. The optimal level might not be 1-1 and it may turn out that suppose 120-120 is optimal, 140-130 might be optimal too, instead of 140-140
I don't know. BUT I DO KNOW that 120 is not a magic number as many of you believe it is
4. ALSO, wtf does EE have to do with str, nothing, the only time you would ever take into account how much ee is on your weapon when thinking about str is if you're thinking about using a weapon with less ee but a small amount of str. Otherwise, ee can be considered a constant and does not affect your selection of str and dex. The only reason it might, is that a person with super cheap gear could potentially be better served with dex, I won't go into details why, but that's the only case where ee would be a factor in str/dex

Quote (coolbreeze @ Mon, 18 May 2009, 07:34)
This is exactly what I'm saying. If I had another 30-40 stat points to spread out, they would go into DEX (since I am at my EE level in STR), thereby, increasing my avg damage. But, first you need your STR to be in line with your weapon's EE.... then have fun with DEX (just make sure you got at least 60-70 DEX no matter what to avoid huge crits taken)


you're stupid

I know I said I would be nice, but there's nothing I hate more than someone who doesn't know what theyre talking about who goes around and spreads false information that others start believing

This post was edited by jbpellerin on May 18 2009 10:00am
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May 18 2009 10:54am
Quote (jbpellerin @ Mon, May 18 2009, 04:59pm)
I know I said I would be nice, but there's nothing I hate more than someone who doesn't know what theyre talking about who goes around and spreads false information that others start believing


why u care about that?

everbody can calculate by hisself whats the freakin best weapon for him or her and if he is doing it wrong its not your problem imo.

I like daggers because i can use them on the next following chars beside pally and i dont care if a sword would be better or not and if i put 10 points more in dex i would maybe do 50avg dmg. more but who cares about that?

In the end the only thing that is really important how expensive is your gear the stat points dont mean that much. u can have 200 stat points without nice ee on your weapon all the stats are useless.

This post was edited by feinfuehl on May 18 2009 10:58am
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May 18 2009 11:11am
Do I have to post up my very very basic dex//str setup for my melee char's again?? so damn basic that i cannot see why you would want to try anything else

EE on your weapon of choice -- replace every 5 lvls

dex as a mod on armor//charm -- all stats into str -- look to get dex around 120 -- this is not a hard and fast rule, but it works well for me.

OR -- str as a mod on armor//charm -- all stats into dex -- again, looking to get 120 dex at the higher lvls -- but you can play around with it until you find something you are comfy with. Any xtra stat points into str


this works on my fighters//sammies//pally's and even on my monk, to a certain degree.
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May 18 2009 11:14am
Quote (feinfuehl @ Mon, May 18 2009, 05:54pm)
why u care about that?

everbody can calculate by hisself whats the freakin best weapon for him or her and if he is doing it wrong its not your problem imo.

I like daggers because i can use them on the next following chars beside pally and i dont care if a sword would be better or not and if i put 10 points more in dex i would maybe do 50avg dmg. more but who cares about that?
In the end the only thing that is really important how expensive is your gear the stat points dont mean that much. u can have 200 stat points without nice ee on your weapon all the stats are useless.


everyone cares mate, more damage = fast kills = More Climbs...

Quote (Paparick @ Mon, May 18 2009, 06:11pm)
Do I have to post up my very very basic dex//str setup for my melee char's again??  so damn basic that i cannot see why you would want to try anything else

EE on your weapon of choice -- replace every 5 lvls

dex as a mod on armor//charm -- all stats into str  -- look to get dex around 120 -- this is not a hard and fast rule, but it works well for me.

OR -- str as a mod on armor//charm -- all stats into dex -- again, looking to get 120 dex at the higher lvls  -- but you can play around with it until you find something you are comfy with. Any xtra stat points into str


this works on my fighters//sammies//pally's and even on my monk, to a certain degree.


Tested and made my comfy and rolling, monk need a lil extra dex imo, if u are available to get 140+ str....

Quote (Paparick @ Mon, May 18 2009, 06:15pm)
All my chars have done 1 - 71 solo, except for the Monk


Shame on you... :rofl:

This post was edited by SuioMdl on May 18 2009 11:17am
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