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Oct 18 2022 01:35pm
If i want to gamble tri-res boots (ignoring other mods)



I should be level 30 so that ilvl is 25 to 34 (ilvl = -5 to +4 clvl)
I want to gamble plain 'Boots' as they are the cheapest. Will this work?

https://forums.d2jsp.org/topic.php?t=36678247&f=87&o=0

This post was edited by TheShiz on Oct 18 2022 01:36pm
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Oct 18 2022 01:48pm
https://forums.d2jsp.org/topic.php?t=81990827&f=57

Quote (darjkeel @ Nov 3 2019 05:59pm)
yeah affix level is based off qlvl and ilvl, so different items with different qlvls will need different ilvls to spawn the same affixes
no prob if u need any else just lmk


im so confused lol can you help please?
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Oct 18 2022 03:48pm
Quote (EmersonT @ Oct 18 2022 02:42pm)


You're the man! Looks like I need to be level 22
Not sure how he got that conclusion but I trust it 🤣
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Oct 21 2022 09:18am
Quote (EmersonT @ Oct 18 2022 02:42pm)


this is an imbue guide, not gambling lmao
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Nov 11 2022 03:35pm
Quote (TheShiz @ Oct 21 2022 12:18pm)
this is an imbue guide, not gambling lmao


https://forums.d2jsp.org/topic.php?t=84960528

Gambling (Classic):
Don't gamble weapons. In classic you can't gamble exceptional level gear so weapons are useless. The uncommon exception is if you're looking for specific LLD (twink) items, or (even more uncommonly) an IAS flail for an auradin.
Gambling should always be done at the highest character level possible, even though the price of gambling goes up. Ideally you should just wait until you have max gold before gambling if you're not dying. If you do have extra gold and don't feel like waiting, or you're just waiting in town for a friend to finish being slow and you're feeling lucky, the best items to gamble are as follows:
0-23: Nothing, unless you really want something specific to help you level, like a better bow as a bowazon.
23-40: Caps and Skull Caps. Chest armors (quilted and leather) are another option, especially if you need the upgrade, but they are more expensive so you have a lower opportunity to get rares with good mods.
40-42: Leather Gloves, Heavy Gloves, Chain Gloves (25str).
42-60: Boots, Heavy Boots, Chain Boots (30str).
60-70: Belts (25str), Heavy Belts (45str), Plated Belts (60str) (No Sash or Light Belt).
70-93: Bone shields.
93+: Amulets.

I particularly did not agree 100% with this list in the guide above, as I think that in the classic for clvl90+ it is more appropriate to bet on amulets for their good igg resale value for the NPC.
Also good jewels can be traded with other players for items not available for gambling (Martel, Ornate, Ghim h/s) or even sold on jsp for fg

(Never forget trades as they are usually the smartest way for 2 players to get what they want at the same time!)

This post was edited by EmersonT on Nov 11 2022 03:38pm
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Nov 11 2022 03:57pm
Quote (TheShiz @ Oct 21 2022 12:18pm)
this is an imbue guide, not gambling lmao


The challenge of playing classic is that information often has to be mined from guides made for LoD.
The title of the first link refers to gambling, but if you were curious to read it, you would see that there is a table indicating the clvl and ilvl of the boot you are looking for at classic.
If u want an extensive explanation this is the right place:

Item generation calc
https://us.forums.blizzard.com/en/d2r/t/item-generation-notes-how-the-game-works-still-accurate/40726

Gambling
Item levels are determined by an equation:
ilvl = clvl + rnd[10] - 5
(i.e. from clvl-5 to clvl+4)

The chances for every quality are:

Unique: 1/2000
Set: 1/1000
Rare: 1/10
Magical: 1797/2000
Here are the equations used to determine whether or not the item will become exceptional or elite:

exceptional = 1 + (ilvl - excep qlvl) * 90 / 100
elite = 1 + (ilvl - elite qlvl) * 33 / 100
Magic Find in no way affects gambling.

Affixes are generated as always. See chapter 11 for details.

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