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Aug 17 2022 12:24pm
When I this stuff coming out!?
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Aug 17 2022 01:49pm
2023 100%, month is probably june
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Aug 17 2022 02:12pm
Quote (Madmaxio @ Aug 17 2022 03:49pm)
2023 100%, month is probably june


Where did u find this information homie? :D
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Aug 17 2022 02:34pm
Quote (nerrr6907 @ 17 Aug 2022 20:24)
When I this stuff coming out!?


2023 may to august 100%
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Aug 17 2022 03:22pm
Quote (Fankytore @ Aug 17 2022 04:34pm)
2023 may to august 100%


Will it be like Diablo 2? I hope so lmao

I enjoyed d2 more more than d3
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Aug 17 2022 04:36pm
Quote (nerrr6907 @ 17 Aug 2022 23:22)
Will it be like Diablo 2? I hope so lmao

I enjoyed d2 more more than d3


For now it will not be like d2, no open trading and thats inuf to make it not Diablo arpg game, it will be some new genre, hybrid between arpg and mmo there is still no name for that genre as far as i know. But lets hope they change the corse and make it like real arpg more like D2.

This post was edited by Fankytore on Aug 17 2022 04:37pm
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Aug 17 2022 04:38pm
Quote (Fankytore @ Aug 17 2022 06:36pm)
For now it will not be like d2, no open trading and thats inuf to make it not Diablo arpg game, it will be some new genre, hybrid between arpg and mmo there is still no name for that genre as far as i know. But lets hope they change the corse and make it like real arpg more like D2.


Very interesting I think I'm gonna give it a shot!
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Aug 17 2022 04:39pm
Quote (nerrr6907 @ 18 Aug 2022 00:38)
Very interesting I think I'm gonna give it a shot!


I will not buy it if there is no open trading.
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Aug 18 2022 01:55pm
Quote (nerrr6907 @ 17 Aug 2022 23:12)
Where did u find this information homie? :D



2023 was announced by Blizzard.
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Aug 20 2022 07:46am
D4 has no weapon physics, meaning that, when you toss a large sword towards an opponent, the sword makes no contact and leaves no cuts or marks on armor.

You would expect in 2022 for shields to bend, for armor to scratch, for skin to bleed, and all this as a physics resultant of the weapon's trajectory and material.

D4, just like D3, D2 and D1, is nothing but some graphics(although greatly improved) overlapping with damage exchange, but the encounter looks fake and the colors/surface area spells only make it worse.

To add to the fakeness of it, dead bodies dissapear, as though our 2022 i7 processors couldn't handle 5 or 6 dead bodies(mutilated). Arrows shot into a monster should not dissapear off the monster hit.

Armor pieces should be flying off of armored monsters and armor should break and fly off when hit by arrows or large weapons, all this according to physX mechanics.

Monsters should better tank the hits and stun less when their armor is intact when hit by small weapons, and be fully stunned/knocked back when hit by weapons heavier than their own armor.


Alot of the fakeness and lack of realism of the environment is justified by the fact that the character is a hero and that the game is just a game.

Alot of the deception surrounding D4 is not that it's not like D2 or D1, it's just that when you watch the gameplay you see nothing special that you haven't seen before. It's all VERY familiar to you. It's nothing new.

This post was edited by KDACardano on Aug 20 2022 07:56am
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