Quote (Eoled @ Jul 29 2021 01:52pm)
Really nice, I think that the software limits you to a soft look with the colors + the material you have make it look like plastic. With this kind of piece you can try to texture it with substance painter if it is something you'd like to do. You'll just have to unwrap the UVs first.
Or you can try to make it look even better with a paint over in photoshop.
But I know right now you just want to sculpt, so go on haha.
Btw it is really rare that the hairs are made in sculpt. If you want to do hair in sculpt, you'll have to do it stylized. Most of the time, hairs are made with some kind of magic softwares or plugins. For games it'll be with hundreds of planes with hair texture placed by hand.
If you're struggling on anything, feel free to ask
Thanks for your feedback man! I’ll try and make some hair’s just for funzies and not for actual game purpose, basically just to learn!!!
I made this creature called ”Woarth” from my fantasy book.
It is basically a swine but with a more agile and Cattle like creature.
Here’s the description:
“The woarth is a swine-like cattle creature. It has very frizzy fur with four tusks and a long mane going down it’s back. It is
very rich in iron, and the Endorians always make practical use of its blood in paint, blood pudding, mosquito traps and for spiritual purposes. It is not commonly aggressive nor passive, but the woarth is most deadly for the incautious.”