Quote (delicinq @ May 5 2021 08:26pm)
Act 6
Inferno difficulty
I really liked some of the PD2 changes, sue me.
Stackable runes/gems
Shift/ctrl click for moving/dropping/identifying items
Make the cube 4x4, so it's actually a cube
Charm inventory. I'm sorry but I love it. Charms are just as much part of your character as any other piece of gear. I don't care if it does make the game a bit easier. I'm a hoarder and find it frustrating to work with such limited space when MF'ing.
Slowly introduce new carefully designed runewords/uniques.
I typically resist change to my own detriment but it's not always a bad thing. Sometimes we're just too stubborn to admit it.
Agree with all
Finally some like minded ppl
Out of curiosity, why is 3x3 not a cube ?