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Jun 3 2020 11:34pm
I'm building a blade fury assa. Following the info in https://www.diabloii.net/forums/threads/blade-fury-analysis.732539/

Quote
Strength: 160
Dexterity: 55
Armor: Fortitude
Weapon: Ethereal perfect 'Death' Ettin Axe
Shield: Monarch socketed with 4x 40%ed jewels
Helm: Guillaume's socketed with 1x 40%ed jewel
Boots: Hsarus' Iron Heel
Gloves: Laying of Hands
Amulet: Highlord's Wrath
Rings: Bul-Kathos / Ravenfrost
Belt: Hsarus' Iron Stay
Inventory: Torch, Anni, 9x Trap GCs
Switch: CTA / Spirit
Mercenary: Act 2 Blessed Aim (lvl 87) with 'Pride' polearm, Andariel's Visage and Chains of Honor

With Battle Orders and CTA prebuffing, this grants +16 BF and +10 Venom
With no ITD she's completely dependent on the Merc, but add some +AR small charms and you should get around 7-8k AR with Blessed Aim

Stats Bonus = 1.6
Weapon Dmg = 370 avg
Lvl 36 Blade Fury = 230 avg
Lvl 30 Venom = 735 avg (or 441 on successive hits)
Lvl 20 Concentration (Merc) = +345%
Off-weapon item %ed = +500%
Chance of double damage = 45+32+15 = 92%

Weapon Half = (370 * (1 + 1.6 + (345+500) / 100) * 1.92 + 441) * 0.75 ~= 6,218
Blade Fury Half = 230 * (1 + 1.6 + (345+500) / 100) * 1.92 ~= 4,880

Average Damage per shuriken = 11,098
vs. Demons = 14,508


How it's that Stats Bonus = 1.6 calculated?
I will have more str and dex and wanted to know my damage.
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Jun 3 2020 11:57pm
its just multiplied.

relevant stat x 1,6.

but why 1,6? stat bonus on axe is * 1

This post was edited by gel87 on Jun 4 2020 12:15am
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Jun 4 2020 12:00am
Quote (gel87 @ 4 Jun 2020 07:57)
its just multiplied.
dmg x 1,6.
but why 1,6? stat bonus on axe is * 1


I think it changes with the str and the dex. He makes another example of build:

Quote
Strength: 160
Dexterity: 90
Armor: Fortitude
Weapon: Ethereal 'Fury' Suwayyah (+3 BF staffmod)
Shield: Monarch socketed with 4x 40%ed jewels
Helm: Guillaume's socketed with 1x 40%ed jewel
Boots: Gore Riders
Gloves: Laying of Hands
Amulet: Highlord's Wrath
Rings: Bul-Kathos x2
Belt: Arachnid's Mesh
Inventory: Torch, Anni, 9x Trap GCs
Switch: CTA / Spirit
Mercenary: Act 2 Might (lvl 87) with 'Infinity' polearm, Andariel's Visage and Chains of Honor

With Battle Orders and CTA prebuffing, this grants +9 CM, +21 BF and +12 Venom

Stats Bonus = 1.87
Weapon Dmg = 219.5 avg
Lvl 41 Blade Fury = 270 avg
Lvl 13 Venom = 275 avg (or 165 on successive hits)
Lvl 29 Claw Mastery = +147%
Lvl 22 Might (Merc) = +250%
Off-weapon item %ed = +500%
Chance of double damage = 22+(1-22/100)*(33+32+15+15) = 96%

Weapon Half = (219.5 * (1 + 1.87 + (147+250+500) / 100) * 1.96 + 165) * 0.75 ~= 3,944
Blade Fury Half = 270 * (1 + 1.87 + (147+250+500) / 100) * 1.96 ~= 6,266

Average Damage per shuriken = 10,210
vs. Demons = 13,191


There with 160 str and 90dex he gets 1.87


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Jun 4 2020 12:15am
Quote (cantero @ Jun 4 2020 08:00am)
I think it changes with the str and the dex. He makes another example of build:



There with 160 str and 90dex he gets 1.87


yes, i had brainlag, watch above again ^^
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Jun 4 2020 12:16am
Quote (lilith0 @ 4 Jun 2020 08:09)


Oh, i see. Thanks mate!
Now i understand why he didn't put more points in dex in death axe build.
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Jun 4 2020 12:25am
Quote (gel87 @ 4 Jun 2020 08:15)
yes, i had brainlag, watch above again ^^


That leads us again to claw > death axe, since you get damage AND ar when adding dex points :fume:
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Jun 4 2020 01:08am
Quote (cantero @ Jun 4 2020 09:25am)
That leads us again to claw > death axe, since you get damage AND ar when adding dex points :fume:


Base damage is lower so ed% has less effect though. Axe is probably better unless Chaos claw's magic damage is added to bf
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Jun 4 2020 01:14am
Quote (wupa @ 4 Jun 2020 09:08)
Base damage is lower so ed% has less effect though. Axe is probably better unless Chaos claw's magic damage is added to bf


The claw i'm going to test is something like this:
(with LO instead of zod


eth wf avg dmg: 48'5x1.5=72'75
eth ettin axe avg dmg: 49'5x1'5=74.25

But if you chose claw you can use claw mastery and get an extra 130ed
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Jun 4 2020 02:11am
Quote (cantero @ Jun 4 2020 09:14am)
The claw i'm going to test is something like this:
(with LO instead of zod
http://kepkezelo.com/images/cw89a76exzqpjtf547kr.jpg

eth wf avg dmg: 48'5x1.5=72'75
eth ettin axe avg dmg: 49'5x1'5=74.25

But if you chose claw you can use claw mastery and get an extra 130ed


oki so lets use this claw as example (Lo'ed)

so average dmg of claw is:
(440 - 354)/2 + 354 = 397

average dmg from bf in example is:
230

which gives total average:
627 (add if scs with min/max)

stat bonus of claw is (str + dex) * 0,5
(160 str + 100dex) * 0,5 = 130

offhand ed is:
500%

aura ed is:
345% (pride)

claw masteries is:
147% ed

LoH:
350

deadly strike is:
87% if lvl 99

crit is:
22

chance of double is, cba find the formula i understand now^^
around 90%

627 * (1+((130+500+345+147)/100) * 1,90 * 0,75 = 10828 vs all

627 * (1+((130+500+345+147+350)/100) * 1,90 * 0,75 = 13956 vs dem8n

but by statting dex for 5 base ar + 0,5 ed each point u can maby go might merc and add lvl 22 might aura :)

with might:
627 * (1+((130+500+345+250+147+350)/100) * 1,90 * 0,75 = 16189 dmg vs dem8n

This post was edited by gel87 on Jun 4 2020 02:19am
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