Diablo II still stands til this day mainly due to PvP. It all comes back to PvP. The loot system was amazing and the story was good, but the PvP is the endless end game content. People still play ladder after ladder to make the best characters the fastest, and eventually always turn to PvP. You can't take a game like Diablo 3 and expect it to succeed. It had trading restrictions and it had 0 PvP. The ONLY endgame to look forward to was/are greater rifts and their sad excuse of ubers. The fact that they're loosely following the game style of Diablo 3 in both graphics and playability as well as trading/pvp restrictions tells us this game may be exciting for a few days, or maybe even a few weeks at most, then it will follow the death Diablo 3 experienced.
Also, wtf is with the druid? It looks like a slow, fat dude instead of a shapeshifter. Also, the fluidly going from wolf to bear back to human like an overlay really ruins the feel of the druid for me. It should be static. Shapeshift in, shapeshift out. Not on a timer based on combat interaction.
This post was edited by Semptra on May 24 2020 04:17pm