Quote (Goomshill @ Dec 9 2019 10:57pm)
enchant is pretty common for ghosts to go up against dins in pubs but its clearly bm by most rules, whether cube or not- might as well be stashed
cubing bo is often seen as gm but unless you're using widow swap there's no reason to sacrifice a skiller for it
venom prebuff like chant is bm, but it can dramatically improve your venom. a ghost generally caps out around 2242 venom without prebuff on a max setup (+3 chaos, +5 rare, +2 dancers, +1 griffs), or 1805 on a less ideal build (+3 cta/spirit, none from claws/gores/valk). But with a full prebuff setup you can get up to 4305 venom which is a huge improvement. But that needs a truly ridiculous amount of swapping and hard to obtain gear (2x +3/3/10/10 claws, +3/10/10 helm, +3 ammy, 2x soj, bramble, trangs gloves, dancers- and enough strength to equip it all without enigma on)
cube in invent isn't bm