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Nov 13 2019 01:00pm
If people can tele with no cool down just breaks the end game and everything becomes easy to get to
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Nov 13 2019 01:15pm
there is no mana pot in d4, even if they remove cool down. all they have to do is make it very expensive and taxing on mana, u r back to square one.
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Nov 14 2019 08:52am
Quote (Confidence @ 13 Nov 2019 20:00)
true. BUT IT WORKS SO WELL IN D2!

D2 is like a PERFECT GAME ugh...


It worked because of bugs and hacks - if no rune duping and bots would exist i really want to know what time would it take to make enigma, and what would be the prices.
Also you think it worked does not mean it actually worked - it was just the most effective.

This post was edited by Madmaxio on Nov 14 2019 08:52am
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Nov 14 2019 08:20pm
Quote (samah @ Nov 13 2019 02:00pm)
If people can tele with no cool down just breaks the end game and everything becomes easy to get to


Yep, a cheap tele with no CD makes botting so much faster and easier, not to mention the balancing issues in pvp
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Nov 15 2019 05:41pm
Quote (ftang @ Nov 13 2019 09:17am)
lets be honest, no tele -> no mf -> no bots.


game would be trash without it lel
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Nov 15 2019 07:50pm
Quote (Madmaxio @ Nov 13 2019 10:46am)
Seriously, I really support most points ppl say on jsp about what and how should be in the game.
But "teleporting gameplay" issue is just dumb. Have you ever saw any other arpg/rpg game where you actually are constantly teleporting instead of walking? This just doesn't make any sense. People stick to some bugged mechanics from D2 and based on that demands that bugged mechanics every where. C'mon guys.


This is what I've been saying, tele from d2 was Op when only sorc could use it, and silly when all classes could. It should have been nerfed instead of shared and the easiest and most effective way to nerf/slow tele would have been a short cooldown like blizzard and meteor had. It would have slowed mf runs and made it way harder to bot. Slowing down the gameplay can have a really cool effect to the feel of the game, go back and play Diablo 1 and see how creepy it is, its almost like a horror game. D2 tele was kinda like giving someone a Ferrari and expecting them to stop and smell the roses. Wow had a similar problem adding flying mounts and too many flight paths that made travel super fast and easy although these changes were initially welcomed, in the end they hurt the openworld experience. I guess what I'm saying is more mobility in a game may seem inviting but it's one of those good things that you can definitely have too much of.

This post was edited by JayDub on Nov 15 2019 07:51pm
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Nov 17 2019 03:51pm
this was one of the biggest shit stains on d3 for me. like waiting 10 seconds to use a tp...
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Nov 17 2019 04:14pm
How about have cool downs on tele and make fcr breakpoints reduce the cool down on tele.
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Nov 17 2019 07:08pm
Quote (2743595 @ Nov 17 2019 05:51pm)
this was one of the biggest shit stains on d3 for me. like waiting 10 seconds to use a tp...


yeah it was very stupid to have implemented lel. ~

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Nov 17 2019 07:48pm
To be real unlimited tele for sorc is broken and everyone would only use sorc.
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