Quote (JayDub @ Nov 15 2019 12:37pm)
So whats a better design? An open world where Everything levels up with your character like skyrim? Dayz style where the entire map is equally boring? But seriously each design has its own advantages and flaws certain areas will naturally be more populated no matter what.
i have to admit i sat a hour here to answer your question. i wrote paragraphs and paragraphs and deleted it over and over again. it made me realize that i want a simple game to kill monsters and find items again. we dont need world bosses, dungeons, nephalem portals or bottle necks in any kind of way. blizzard tries way too hard to balance the game for everyone.
i want shared loot again. i want to be able to kill people in my game. i want to be able to steal items. i want to be able to kindly share items. i want to negotiate with people to trade items. i want to lowball people. i want to insult people. but at times i dont want any of that and just play solo. i want the cuelty and joy to play with people, instead of just being in a game with randoms which i cant affect nor do they affect me.
edit: i generally want mechanics to feel people bad again at times. it doesn't matter if it's from a game mechanic or a social incident. this way small achievements feel good again.
This post was edited by Celemir on Nov 15 2019 12:29pm