I have a few revisions to my build from my testing
it turns out that putting all gear towards resistances, while helpful sometimes, ends up being a dog and ruins the damage and survivability of the character
also i changed my mind about charged strike, I think this is a build that has to skip killing physical immunes because its just not important enough to sink 20 skills in.
my new skill build was
20 fend
20 inner sight
20 penetrate
20 decoy
9 critical strike
my new gear was
rare lance
eye of elitch
sigon helmet/armor
death belt/gloves
manald heal
cathans ring
gtoe boots
with hotspurs and noko relic on switch for firey situations.
what I like about this new build is that I have 30% life leech which makes me a lot more scrappy, as well as the cold damage from elitch which helps a lot.
my attack rating is solid, resists are weak, but deaths covers cannot be frozen and poison, while sigon armor helps out with lightning
gtoes helps out a little bit, but not sure if its truely worth the investment or not. good resist boots may be better
the decoy also is a big help in surviving shit, but anyways gl
I think I'm going to switch gtoes out for sig boots and then try out boneflesh, grey form, and twitch in the armor slot.
Also probably dont need 20 in decoy, might pull some out and level up power strike for light immunes
This post was edited by SagittariusA on Oct 11 2019 11:04pm