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Poll > So, What Do You Think About Betrayal Mechanics?
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Mar 7 2019 07:17am
this is about league mechanics alone, not the crafting improvement/master rework :wacko: just the syndicate mechanics and the benefits you get from it (like pure breachstones etc) ^_^
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Mar 7 2019 07:22am
same as spaz,
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Mar 7 2019 07:31am
Oh. Your way of arguing must've been including fallacies? Because we were talking about different things, apparantly. I have even agreed with you, in that Syndicate mechanics was sort of flawed in many ways (eventhough it had interesting aspects and decent reward if you manipulated it):
Quote (SpAz. @ 7 Mar 2019 14:22)
Which also further goes to prove my point that betrayal wasn't bad. It was great! The syndicate was OK, and I agree that in tier 13-15 maps, things got punishing fast. But I played 99% SSF; so i can't know for sure if it was due to lacklusting character. But reading what others said, it's either universally agreed upon that it was too harsh (1shots) - or simply that softcore people have gotten used to a softcore balanced game so they play 100% inc life builds. Probably not, though.

I have since the start simply been stating how much fun I've been having in betrayal. And betrayal, even if simultaneously brought to core (aka to std if you fancy that), also gave us popular mechanics into core (delve), access to it which wasn't on standard (sulphite scarabs) (which in itself can be seen as bad design, however), and an overhaul of the crafting system.

In short: was syndicate flawed? yes. Was betrayal good? yes. Did I have the most fun since 1.00? Yes, probably.

So, ill go do me and you go do you. Because aren't :hug: you busy :wub: doing hideouts <3 or something anyways? (I voted no)
Quote (Majini @ 7 Mar 2019 15:22)
same as spaz,

ty m,en

edit:
You set the bar quite high for if this poll will prove your point btw
Quote (Snyft2 @ 6 Mar 2019 03:03)
this league no one likes the mechanics, its annoying and needs to be reworked hard :wacko:

& sorry if I confuse you with that other bronie who likes hideouts and you're not him. I tend to recall people by their ava/sig/aesthetics (appearence irl).

This post was edited by SpAz. on Mar 7 2019 07:37am
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Mar 7 2019 07:44am
Quote (SpAz. @ Mar 7 2019 03:31pm)
Oh. Your way of arguing must've been including fallacies? Because we were talking about different things, apparantly. I have even agreed with you, in that Syndicate mechanics was sort of flawed in many ways (eventhough it had interesting aspects and decent reward if you manipulated it):

I have since the start simply been stating how much fun I've been having in betrayal. And betrayal, even if simultaneously brought to core (aka to std if you fancy that), also gave us popular mechanics into core (delve), access to it which wasn't on standard (sulphite scarabs) (which in itself can be seen as bad design, however), and an overhaul of the crafting system.

In short: was syndicate flawed? yes. Was betrayal good? yes. Did I have the most fun since 1.00? Yes, probably.

So, ill go do me and you go do you. Because aren't :hug: you busy :wub: doing hideouts <3 or something anyways? (I voted no)

ty m,en


seems we were talking about different things yes :wacko: ! so yeah, i didnt wanna argue at all, thats the reason why i made this poll in the first place. there will be much less arguing if we have raw data :wacko: !
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Mar 7 2019 08:01am
bored the crap out of me and in general the big problem that PoE is spiraling into is that they keep making it too easy for everyone to be rich and too easy to have overpowered gear.
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Mar 7 2019 08:02am
Quote (Snyft2 @ 7 Mar 2019 15:44)
seems we were talking about different things yes :wacko: ! so yeah, i didnt wanna argue at all, thats the reason why i made this poll in the first place. there will be much less arguing if we have raw data :wacko: !

All good, that we both know what were talking about is a matter of quality of communication, which is both persons responsibility, so it's entirely possible it's also on my end for not having been clear enough.
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Mar 7 2019 08:10am
Quote (Caulder10 @ Mar 7 2019 10:01am)
bored the crap out of me and in general the big problem that PoE is spiraling into is that they keep making it too easy for everyone to be rich and too easy to have overpowered gear.


And now they made the passive tree even more overpowered. Occultist witch can be a mara class tank now.
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Mar 7 2019 12:40pm
Quote (Caulder10 @ 7 Mar 2019 17:01)
bored the crap out of me and in general the big problem that PoE is spiraling into is that they keep making it too easy for everyone to be rich and too easy to have overpowered gear.


most people where complaining that syndicate encounters were too difficult though
make up your mind already

This post was edited by pypyjyys on Mar 7 2019 12:40pm
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Mar 7 2019 12:59pm
Quote (pypyjyys @ Mar 8 2019 05:40am)
most people where complaining that syndicate encounters were too difficult though
make up your mind already


:thumbsup:
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Mar 7 2019 01:06pm
Shit.
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