Quote (eric1014153 @ Jun 21 2018 10:01pm)
Dusk, because everyone uses AP and it's a boring base style wise. Scarab if you want ugly but practical.
Enigma if you want Teleport on a character that can already teleport. Seems rather waste.
Upped eth Skullders because socket base and high defense can make up the cost and no socket Enigma has to offer.
Upped Vipermagi, see reason for enigma, except for less damage and for 200 fcr.
Vipermagi doesnt give teleport, why is it the same reason? If enigma gives +1 tele doesnt that mean you have 1 more skill point to spend elsewhere,so more damage? What does coh have over enigma? Enigma gives more life,frw,mf,damage