Quote (Soundless @ Jun 21 2018 10:51pm)
Do we know how many games each server can handle?
25-30 games
Some information
Diablo clone walks between 75 and 125 sojs sold since the last walk. This number of sojs sold to merchants is unique to each server with it's own ip, and is only revealed when a soj is sold to a merchant.
Speaking of servers, each server has a capacity of up to 30 games, rarely going over 25 games open at a time. These numbers can go up or down a few integers depending on which server it is, as well as the time frame and connection traffic on the realm. It also effectively means that every dclone walk has a maximum production amount of 30 annis and this number is less in practice.
It takes from 0 to 8 hours to get a game on a certain desired ip, we planned this walk for weeks and prepared this walk using full 3 days, similar to other walks I participated in.
About getting a game on a certain ip, you won't be able to create games or join games for 1 hour to 1 week if you create too many games too fast. There are various breakpoints at which you get restricted comprising different ratios of number of games / time ranges.
Continuing with the game creation topic, it's less likely to get a game in a certain ip the more games in that ip are open due to the standard practice of load balancer software implementation on servers.
A lot of things can go wrong during the walk, such as games crashing (which happened this time and on 4 other walks) or people missing / messing around. I advise not letting your sight go of the game for extended periods of time, including eating or going to the bathroom if you don't want to risk losing the game (I lost one game on the correct ip once like this).
This post was edited by flamerare on Jun 21 2018 02:52pm