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Posts: 828
Joined: Sep 17 2015
Gold: 1,400.00
Apr 15 2016 11:16pm
Completely ignored arguments: [--nativeLauncherVersion, 301]

[21:52:09] [Client thread/INFO]: Setting user: xXG3ARH3ADZ99Xx

[21:52:16] [Client thread/INFO]: LWJGL Version: 2.9.4

[21:52:21] [Client thread/INFO]: Reloading ResourceManager: Default

[21:52:24] [Sound Library Loader/INFO]: Starting up SoundSystem...

[21:52:24] [Thread-5/INFO]: Initializing LWJGL OpenAL

[21:52:24] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)

[21:52:29] [Thread-5/INFO]: OpenAL initialized.

[21:52:29] [Sound Library Loader/INFO]: Sound engine started

[21:52:30] [Client thread/INFO]: Created: 1024x512 textures-atlas

[21:52:47] [Server thread/INFO]: Starting integrated minecraft server version 1.9.2

[21:52:47] [Server thread/INFO]: Generating keypair

[21:52:48] [Server thread/INFO]: Preparing start region for level 0

[21:52:52] [Server thread/INFO]: Preparing spawn area: 0%

[21:52:53] [Server thread/INFO]: Preparing spawn area: 10%

[21:52:54] [Server thread/INFO]: Preparing spawn area: 34%

[21:52:55] [Server thread/INFO]: Preparing spawn area: 55%

[21:52:55] [Server thread/WARN]: Keeping entity Squid that already exists with UUID 0636b87c-a2d7-4c4a-91c4-46712bbeee99

[21:52:55] [Server thread/WARN]: Keeping entity Squid that already exists with UUID 24318f67-5ff9-452d-ac7e-851298d8a6e3

[21:52:55] [Server thread/WARN]: Keeping entity Creeper that already exists with UUID 4e39e785-413c-4125-aefd-3538e7e907e6

[21:52:56] [Server thread/INFO]: Preparing spawn area: 83%

[21:52:57] [Server thread/INFO]: Changing view distance to 2, from 10

[21:52:59] [Server thread/INFO]: xXG3ARH3ADZ99Xx[local:E:8e501c1b] logged in with entity id 373 at (227.6138737806777, 63.0, 209.8551807298045)

[21:52:59] [Server thread/INFO]: xXG3ARH3ADZ99Xx joined the game

[21:53:00] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2594ms behind, skipping 51 tick(s)

[21:53:01] [Server thread/INFO]: Saving and pausing game...

[21:53:01] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld

[21:53:05] [Server thread/INFO]: Saving chunks for level 'New World'/Nether

[21:53:05] [Server thread/INFO]: Saving chunks for level 'New World'/The End

[21:53:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3580ms behind, skipping 71 tick(s)

#

# A fatal error has been detected by the Java Runtime Environment:

#

# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001c25a9b5, pid=4084, tid=4164

#

# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

# Problematic frame:

# C [ig75icd64.dll+0x6a9b5]

#

# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

#

# An error report file with more information is saved as:

# C:\Users\jeremy\AppData\Roaming\.minecraft\hs_err_pid4084.log

#

# If you would like to submit a bug report, please visit:

# http://bugreport.sun.com/bugreport/crash.jsp

# The crash happened outside the Java Virtual Machine in native code.

# See problematic frame for where to report the bug.

#

AL lib: (EE) alc_cleanup: 1 device not closed

Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Member
Posts: 6,378
Joined: Jul 30 2006
Gold: 3,522.00
Apr 20 2016 02:09pm
From just reading that there is either probably not enough cpu or enough memory or ram given to the application.

[21:53:00] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2594ms behind, skipping 51 tick(s)

[21:53:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3580ms behind, skipping 71 tick(s)

Those are your only two warns and then a java crash. I'm no java expert but that is my guess.
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