d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > Official Hardcore Season 4 Drops > For Average Items.
Prev1137138139140141209Next
Add Reply New Topic New Poll
Member
Posts: 17,672
Joined: Nov 27 2005
Gold: 2,519.71
Trader: Trusted
Dec 13 2019 03:01pm
Quote (Cheeya @ Dec 13 2019 03:53pm)
In overall protection but monsters are still more melee actions than caster. I can see where he is coming from.


I disagree. There may be more melee but casters hit way way harder. Melee defense is almost irrelevant when wearing a ee robe.
Member
Posts: 23,728
Joined: Aug 21 2007
Gold: 433.48
Trader: Trusted
Dec 13 2019 03:06pm
Quote (ddevin @ 13 Dec 2019 21:45)
Mathematically high ee leathers are the best


no they are not

chance are 50/50 for melee/cast attack

but cast has 5 attack and 3 heal charms, means 5/8 chance of cast and 3/8 chance of heal, so you will get a total chance of 50% melee attack, 31.25 chance of cast attack and 18.75 chance of heal
if the math is not more weird for that

so technically speaking every armor with more physical defense than magical is better in most case
This is espacially true if you go high levels with a real tank as they stat more vita which will increase the physical defense quite largely

We did tons of MM the last couple of month and we noticed that it is way better to have a plate tanking than a scale - and I guess we got pretty decent gear to test this
Member
Posts: 17,672
Joined: Nov 27 2005
Gold: 2,519.71
Trader: Trusted
Dec 13 2019 03:51pm
Quote (Meridius @ Dec 13 2019 04:06pm)
no they are not

chance are 50/50 for melee/cast attack

but cast has 5 attack and 3 heal charms, means 5/8 chance of cast and 3/8 chance of heal, so you will get a total chance of 50% melee attack, 31.25 chance of cast attack and 18.75 chance of heal
if the math is not more weird for that

so technically speaking every armor with more physical defense than magical is better in most case
This is espacially true if you go high levels with a real tank as they stat more vita which will increase the physical defense quite largely

We did tons of MM the last couple of month and we noticed that it is way better to have a plate tanking than a scale- and I guess we got pretty decent gear to test this


Your math doesn't make sense to me. The monster is either a caster or physical.

Test it with a leather? I don't think scales are as good, but what do i know I only solo with a 200ee scale and 200 ee chain.

In regards to monsters.
Casters (14 total, 8 multi/double attacks)
Huntaguar - Wind attack + physical
Chargon - Multi Fire attack
Brrraptor - Multi Ice attack
Frostevil - Double Ice attack
Glazier - Ice + Physical AND Multi ice attack
Moltengrabba - Fire attack
Sunwisp - Fire attack
Torrentile - Multi wind attack
Lavaoulder -Fire + physical attack
Shocktooth - Electric+ physical
Replican - Reflects light dmg
Uniscorchus - Fire
Fizzypup - double fast fire attack
Wind-o-shade -

Melee (15 total, 4 double/multi attacks)
Trunkiller - front row multi
Floraworm
Hornicorn
Needleback
Pawfulgore
Magaton (crit boost)
Freaver
Boaurora
Mantaprey
Gigapede -multi
Twintle - Double
Aldabross - back row multi
Doomglider - double
Peaktrice - stun
Poruball - multi thorn attack (not even real physical)


The other monsters are healers/blockers/teleporters etc.

The MAGIC ABILITIES HAVE WAY More Damage output.

have you out-damaged a warlock as melee? Equal clicks (NO). Casting does more dmg b.c is has a mana requirement, there is a reward for using mana, more dmg

This post was edited by ddevin on Dec 13 2019 03:59pm
Member
Posts: 23,728
Joined: Aug 21 2007
Gold: 433.48
Trader: Trusted
Dec 13 2019 04:37pm
Quote (ddevin @ 13 Dec 2019 22:51)
Your math doesn't make sense to me. The monster is either a caster or physical.

Test it with a leather? I don't think scales are as good, but what do i know I only solo with a 200ee scale and 200 ee chain.

In regards to monsters.
Casters (14 total, 8 multi/double attacks)
Huntaguar - Wind attack + physical
Chargon - Multi Fire attack
Brrraptor - Multi Ice attack
Frostevil - Double Ice attack
Glazier - Ice + Physical AND Multi ice attack
Moltengrabba - Fire attack
Sunwisp - Fire attack
Torrentile - Multi wind attack
Lavaoulder -Fire + physical attack
Shocktooth - Electric+ physical
Replican - Reflects light dmg
Uniscorchus - Fire
Fizzypup - double fast fire attack
Wind-o-shade -

Melee (15 total, 4 double/multi attacks)
Trunkiller - front row multi
Floraworm
Hornicorn
Needleback
Pawfulgore
Magaton (crit boost)
Freaver
Boaurora
Mantaprey
Gigapede -multi
Twintle - Double
Aldabross - back row multi
Doomglider - double
Peaktrice - stun
Poruball - multi thorn attack (not even real physical)


The other monsters are healers/blockers/teleporters etc.

The MAGIC ABILITIES HAVE WAY More Damage output.

have you out-damaged a warlock as melee? Equal clicks (NO). Casting does more dmg b.c is has a mana requirement, there is a reward for using mana, more dmg


thats just wrong

monsters always have a melee weapon and a casting charm. They can and will use both
Member
Posts: 12,363
Joined: Mar 12 2017
Gold: Locked
Trader: Scammer
Dec 14 2019 10:19am
Rare brocade padded robe
Level Req: 10
Physical Defense: 0 to 18
Magical Defense: 10 to 26

+20 Intelligence
+2% Critical Flux
Retired Moderator
Posts: 41,571
Joined: May 31 2006
Gold: 442.30
Trader: Trusted
Dec 18 2019 12:20pm
Magical imbued leather armor
Level Req: 30
Physical Defense: 30 to 90
Magical Defense: 19 to 76

+84% Enhanced Effect


LVL 30 EP :)
Member
Posts: 3,498
Joined: Nov 26 2012
Gold: 1,669.66
Dec 19 2019 09:36am
Mythical adamantium axe
Level Req: 35
Damage: 182 to 218

+92% Enhanced Effect
+3% Critical Flux
+4% Heal Mastery
+1% Ice Mastery
+5% Lightning Mastery

lvl 70 - well
Member
Posts: 17,672
Joined: Nov 27 2005
Gold: 2,519.71
Trader: Trusted
Dec 19 2019 09:41am
Quote (Canadian_Born @ Dec 19 2019 10:36am)
Mythical adamantium axe
Level Req: 35
Damage: 182 to 218

+92% Enhanced Effect
+3% Critical Flux
+4% Heal Mastery
+1% Ice Mastery
+5% Lightning Mastery

lvl 70 - well


Not bad! Usable for sure!
Member
Posts: 51
Joined: Dec 18 2019
Gold: 2.38
Dec 19 2019 04:45pm
Angelic hard leather armor
Level Req: 10
Physical Defense: 9 to 27
Magical Defense: 6 to 24

+8 Life Regen
+1% Life Steal
+2% Armor Pierce
+3% Ice Mastery
Member
Posts: 5,414
Joined: Oct 16 2015
Gold: 23.87
Dec 19 2019 04:56pm
Quote (iLegitPlayer @ Dec 19 2019 05:45pm)
Angelic hard leather armor
Level Req: 10
Physical Defense: 9 to 27
Magical Defense: 6 to 24

+8 Life Regen
+1% Life Steal
+2% Armor Pierce
+3% Ice Mastery



Shrine it
Go Back To Ladder Slasher Topic List
Prev1137138139140141209Next
Add Reply New Topic New Poll