Quote (GodBless @ Jan 7 2018 04:15am)
i hate mage more than i love pizza, so i am 100% with you here.
But i rather lose a 30minutes game than getting facerolled
Mage quest only exists because Blizz doesn’t like to make control decks interesting. Hearthstone has been managed in typical Blizz fashion — which to their credit, being very careful, methodical, conservative, and slow in changes helps keep their games from fluctuating in player base too much. Last greatest control deck was last beta season control warrior. Naxx made control warrior tamer, with deathrattles. After Naxx, control decks got boring, though warrior was the only interesting one ever.
I have said it a long time: make standard rotation have a larger card selection, balance (buff) never-ever-ever cards (cards that don’t ever see play), and start rolling out cards that offer more intelligent decisions. One excellent one is to control your top X card draws (look at top 5 and rearrange), and to have other draw mechanics that force a shuffle after or before the draw. There’s an enormous selection of mechanics to choose from.
This post was edited by Canadian_Man on Jan 8 2018 11:40am