Quote (ChaseBeavers @ May 2 2020 03:58pm)
ZvZ Rules
- Faith bows are allowed.
- Fortitude armors are banned.
- No non-amazon skills (Enchant, BO, Teleport, Werebear, etc).
- No cube in inventory.
- No chance to cast % curses/skills (Exceptions include: torch, default spawn mods from crafts).
- No slow target (Nosferatu's Coil is Banned).
- No poison dmg (Plague javelin, charms, etc).
- Regular throw, Jab, Lightning Fury and Bolt are allowed but don't abuse it (Javazons are not allowed).
- Multi is allowed but don't abuse it (keep the 3-volley rule in mind).
- Inventory checks can be requested at anytime during a duel.
- Maximum Replenish Life is 22.
- Open wounds is limited to 75%.
- Slow missiles is NOT allowed.
- Inner sight is allowed.
- Do not leave blood moor.
- Do not Prebuff.
- Do not Prespam.
- Do not use mercs.
- Change sides on map every duel if agreed upon.
- You are not allowed to cross the bridge if a bridge is present.
- Playing overly defensive, Circling around walls/Constantly staying near a bridge/house etc, isn't GM.
- Halting the duel to buy more arrows is allowed if agreed upon.
- Duels take place in Nightmare, map must be cleaned before the match starts.
Im down to start the ladder here with these rules.