Quote (IAmAsylum @ Jan 17 2020 09:32am)
RiP
Lesson for everyone BUT andy, +1 tab skills on "class items" result in a lvl 24 req.
this isn't "class only" items, but rather a vague game design of items certain classes should use. So for instance +1 druid skills on a club = rlvl 24, because clubs are for long haired shapeshifting wierdos. +1 barb = rlvl 24 on melee weapons, because barbs are the masters of using different weapons (when hte game started most players put at least 1 to all wep masteries, no synergies). most of the rest are fairly "normal". pallys, pally shields (sadly i do not think +1 pal on any shield but pally only shields, dunno why), sorcs orbs and staffs. necros wands, heads, and daggers. Sins, claws, just claws, all u need is claws. zons bows and javs, i think even the non-class ones.
it's fucking wonky, but realizing this is what inspired me to make lvl 24 chars. 10 or so of them later and ive gotten some crazy stat items for like 10 fg lol. that +4 fireclaw hat i lent you is rlvl 24 for instance, and i think i paid like 50 fg lol. that fissure pelt i posted in the TR, 50 fg. ive got some legit 6/6 mod rings, 20 fg. lol
edit: on your edit, good edit, i edit my statement to seem like u knew all along.
This post was edited by thesnipa on Jan 17 2020 09:37am